All
All StatusEffects
C# | Json | In Game Text |
---|---|---|
AddAttackAndHealthToSummon | Add Attack & Health To Summon | Doesn't seem to do anything |
Block | Block | Apply 1 |
Bombard1 | Bombard 1 | |
Bombard2 | Bombard 2 | |
BonusDamageEqualToDartsInHand | Bonus Damage Equal To Darts In Hand | Deal additional damage equal to Tar Blades in hand |
BonusDamageEqualToGoldFactor002 | Bonus Damage Equal To Gold Factor 0.02 | |
BonusDamageEqualToJuice | Bonus Damage Equal To Juice |
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BonusDamageEqualToScrapOnBoard | Bonus Damage Equal To Scrap On Board | Deal additional damage equal to |
BonusDamageEqualToScrap | Bonus Damage Equal To Scrap | Deal additional damage equal to |
BonusDamageEqualToShell | Bonus Damage Equal To Shell | Deal additional damage equal to |
BoostEffects | Boost Effects | Boost the target's effects by 1 |
Budge | Budge | |
CannotRecall | Cannot Recall | |
CheckHasJuice | Check Has Juice | ![]() |
Cleanse | Cleanse | |
CombineWhen2Deployed | Combine When 2 Deployed | |
CopyEffects | Copy Effects | |
Crush | Crush | |
DamageEqualToHealth | Damage Equal To Health | Deal additional damage equal to |
DamageToFrontAllies | Damage To Front Allies | |
Demonize | Demonize | |
DestroyAfterUse | Destroy After Use | |
DestroySelfAfterTurn | Destroy Self After Turn | Destroy self |
DoubleAllSpiceWhenDestroyed | Double All Spice When Destroyed | |
DoubleBlock | Double Block | |
DoubleInk | Double Ink | Double the target's |
DoubleJuice | Double Juice |
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DoubleNegativeEffects | Double Negative Effects | |
DoubleOverload | Double Overload | Double the target's |
DoubleShell | Double Shell | |
DoubleShroom | Double Shroom | |
DoubleSpice | Double Spice | Double the target's |
DoubleVim | Double Vim | Double the target's |
DrawCards | Draw Cards | |
EatHealthAndAttack | Eat (Health & Attack) | |
EatHealthAndAttackAndEffects | Eat (Health, Attack & Effects) | |
EatAlliesInRowHealthAndAttack | Eat Allies In Row (Health & Attack) | |
EatRandomAllyHealthAndAttackAndEffects | Eat Random Ally (Health, Attack & Effects) | |
Escape | Escape | |
FillBoardFinalBoss | Fill Board (Final Boss) | |
FinalBossPhase2 | FinalBossPhase2 | |
Flee | Flee | |
FreeAction | Free Action | |
FrenzyBossPhase2 | FrenzyBossPhase2 | |
Frost | Frost | |
GainFrenzyWhenWildUnitKilled | Gain Frenzy When Wild Unit Killed | |
GainGoldRange36 | Gain Gold Range (3-6) | |
GainGold | Gain Gold | |
GoatWampusPhase2 | GoatWampusPhase2 | |
HaltSpice | Halt Spice | |
Haze | Haze | |
HealNoPing | Heal (No Ping) | |
HealFrontAllyBasedOnDamageDealt | Heal Front Ally Based On Damage Dealt | |
HealFullAndGainEqualSpice | Heal Full, Gain Equal Spice | |
HealToFrontAllies | Heal To Front Allies | |
Heal | Heal | Restore 1 |
HighPriorityPosition | High Priority Position | |
HitAllCrownEnemies | Hit All Crown Enemies | Hits all |
HitAllEnemiesInRow | Hit All Enemies In Row | |
HitAllEnemies | Hit All Enemies | Hits all enemies |
HitAllUndamagedEnemies | Hit All Undamaged Enemies | Hits all undamaged enemies |
HitFurthestTarget | Hit Furthest Target | |
HitRandomTarget | Hit Random Target | |
ImmuneToFrost | ImmuneToFrost | |
ImmuneToSnow | ImmuneToSnow | |
ImmuneToSpice | ImmuneToSpice | |
ImmuneToVim | ImmuneToVim | |
IncreaseAllSpiceAppliedNoDesc | Increase All Spice Applied (No Desc) | |
IncreaseAttackAndHealth | Increase Attack & Health | |
IncreaseAttackAndLoseHalfHealth | Increase Attack & Lose Half Health | |
IncreaseAttackEffect1 | Increase Attack Effect 1 | |
IncreaseAttackWhileAlone | Increase Attack While Alone | |
IncreaseAttackWhileDamaged | Increase Attack While Damaged | While damaged, |
IncreaseAttack | Increase Attack | Increase |
IncreaseEffects | Increase Effects | |
IncreaseMaxCounter | Increase Max Counter | Increase |
IncreaseMaxHealth | Increase Max Health | Increase |
Injury | Injury | |
InstantAddScrap | Instant Add Scrap | |
InstantApplyAttackToApplier | Instant Apply Attack To Applier | |
InstantApplyCurrentAttackToAllies | Instant Apply Current Attack To Allies | Add their |
InstantApplyCurrentAttackToRandomAlly | Instant Apply Current Attack To Random Ally | Add its |
InstantApplyFrenzyToItemInHand | Instant Apply Frenzy (To Item In Hand) | Add |
InstantDraw | Instant Draw | |
InstantGainAimless | Instant Gain Aimless | Add Aimless to the target |
InstantGainFury | Instant Gain Fury | Add |
InstantGainNoomlinToCardInHand | Instant Gain Noomlin (To Card In Hand) | Add Noomlin to a card in your hand |
InstantGainSoulboundToEnemy | Instant Gain Soulbound (To Enemy) | Add Soulbound to an enemy |
InstantSummonBloo | Instant Summon Bloo | |
InstantSummonCopyOfItem | Instant Summon Copy Of Item | |
InstantSummonCopyOnOtherSideWithXHealth | Instant Summon Copy On Other Side With X Health | |
InstantSummonCopy | Instant Summon Copy | |
InstantSummonDregg | Instant Summon Dregg | |
InstantSummonFallow | Instant Summon Fallow | |
InstantSummonGearhammerInHand | Instant Summon Gearhammer In Hand | |
InstantSummonJunkInHand | Instant Summon Junk In Hand | |
InstantSummonSunShardInHand | Instant Summon SunShard In Hand | |
InstantSummonTailsFour | Instant Summon TailsFour | |
InstantSummonTailsOne | Instant Summon TailsOne | |
InstantSummonTailsThree | Instant Summon TailsThree | |
InstantSummonTailsTwo | Instant Summon TailsTwo | |
Kill | Kill | |
LastStand | Last Stand | |
LoseHalfHealth | Lose Half Health | |
LoseJuice | Lose Juice | ![]() |
LoseScrap | Lose Scrap | |
LowPriorityPosition | Low Priority Position | |
Lumin | Lumin | |
MultiHitTemporaryAndNotVisible | MultiHit (Temporary, Not Visible) | |
MultiHit | MultiHit | Add |
MustHaveJuiceToTrigger | Must Have Juice To Trigger | ![]() |
Null | Null | |
OnCardPlayedAddFuryToTarget | On Card Played Add Fury To Target | Add Fury to the target |
OnCardPlayedAddGearhammerToHand | On Card Played Add Gearhammer To Hand | Add Gearhammer to your hand |
OnCardPlayedAddJunkToHand | On Card Played Add Junk To Hand | |
OnCardPlayedAddScrapToRandomAlly | On Card Played Add Scrap To RandomAlly | Add |
OnCardPlayedAddSoulboundToRandomAlly | On Card Played Add Soulbound To RandomAlly | Add Soulbound to a random ally |
OnCardPlayedAddSunShardToHand | On Card Played Add SunShard To Hand | Add SunShard to your hand |
OnCardPlayedApplyAttackToSelf | On Card Played Apply Attack To Self | Gain |
OnCardPlayedApplyBlockToRandomUnit | On Card Played Apply Block To RandomUnit | Apply |
OnCardPlayedApplyFrostToRandomEnemy | On Card Played Apply Frost To RandomEnemy | Apply |
OnCardPlayedApplyHazeToRandomEnemy | On Card Played Apply Haze To RandomEnemy | Apply |
OnCardPlayedApplyInkToRandomEnemy | On Card Played Apply Ink To RandomEnemy | Apply |
OnCardPlayedApplyOverloadToFrontEnemy | On Card Played Apply Overload To FrontEnemy | Apply |
OnCardPlayedApplyShellToRandomAlly | On Card Played Apply Shell To RandomAlly | Apply |
OnCardPlayedApplyShroomToEnemies | On Card Played Apply Shroom To Enemies | Apply |
OnCardPlayedApplySnowToEnemiesInRow | On Card Played Apply Snow To EnemiesInRow | Apply |
OnCardPlayedApplySpiceToRandomAlly | On Card Played Apply Spice To RandomAlly | Apply |
OnCardPlayedApplyTeethToRandomAlly | On Card Played Apply Teeth To RandomAlly | Apply |
OnCardPlayedBoostToRandomAlly | On Card Played Boost To RandomAlly | Boost a random ally's effects by1 |
OnCardPlayedBoostToRandomEnemy | On Card Played Boost To RandomEnemy | Boost a random enemy's effects by1 |
OnCardPlayedDamageFrostedEnemies | On Card Played Damage Frosted Enemies | |
OnCardPlayedDamageInkedEnemies | On Card Played Damage Inked Enemies | Deal1 damage to all |
OnCardPlayedDamageToSelfAndAlliesInRow | On Card Played Damage To Self & AlliesInRow | Deal1 damage to self and allies in the row |
OnCardPlayedDamageUndamagedEnemies | On Card Played Damage Undamaged Enemies | Deal1 damage to all undamaged enemies |
OnCardPlayedDestroyRandomCardInHand | On Card Played Destroy Random Card In Hand | Destroy a random card in your hand |
OnCardPlayedDestroyRandomJunkInHand | On Card Played Destroy Random Junk In Hand | Destroy a random Junk in your hand |
OnCardPlayedDestroyRightmostCardInHand | On Card Played Destroy Rightmost Card In Hand | Destroy the rightmost card in your hand |
OnCardPlayedDoubleVimToSelf | On Card Played Double Vim To Self | Double current |
OnCardPlayedLose1JuiceToSelfNoDesc | On Card Played Lose 1 Juice To Self (No Desc) | ![]() |
OnCardPlayedLoseScrapToSelf | On Card Played Lose Scrap To Self | Lose |
OnCardPlayedReduceAttackEffect1ToSelf | On Card Played Reduce Attack Effect 1 To Self | Reduce by {0} when played |
OnCardPlayedReduceCounterToAllies | On Card Played Reduce Counter To Allies | Count down all allies' |
OnCardPlayedSacrificeRandomAlly | On Card Played Sacrifice RandomAlly | Kill a random ally |
OnCardPlayedTakeHealthFromAllies | On Card Played Take Health From Allies | Take |
OnCardPlayedTriggerAgainstAllyBehind | On Card Played Trigger Against AllyBehind | Also hits ally behind |
OnCardPlayedTriggerRandomAlly | On Card Played Trigger RandomAlly | Trigger a random ally |
OnCardPlayedUseRandomItemInHandAgainstRandomEnemy | On Card Played Use Random Item In Hand Against Random Enemy | Use a random <Item> in your hand on a random enemy |
OnCardPlayedVimToAllies | On Card Played Vim To Allies | Apply {0} to all allies |
OnCardPlayedVimToSelf | On Card Played Vim To Self | Gain {0} |
OnCardPlayedVoidToEnemies | On Card Played Void To Enemies | Apply {0} to all enemies |
OnHitDamageDamagedTarget | On Hit Damage Damaged Target | Deal1 additional damage to damaged targets |
OnHitDamageFrostedTarget | On Hit Damage Frosted Target | Deal1 additional damage to {e}'d targets |
OnHitDamageShelledTarget | On Hit Damage Shelled Target | Deal1 additional damage to {e}'d targets |
OnHitDamageSnowedTarget | On Hit Damage Snowed Target | Deal1 additional damage to {e}'d targets |
OnHitEqualDamageToInkedTarget | On Hit Equal Damage To Inked Target | Deal damage to an {0}'d target equal to their {0} |
OnHitEqualHealToFrontAlly | On Hit Equal Heal To FrontAlly | Restore {0} to front ally equal to damage dealt |
OnHitEqualOverloadToTarget | On Hit Equal Overload To Target | Apply {0} equal to damage dealt |
OnHitEqualSnowToTarget | On Hit Equal Snow To Target | Apply {0} equal to damage dealt |
OnHitPullTarget | On Hit Pull Target | |
OnHitPushTarget | On Hit Push Target | |
OnKillApplyAttackToSelf | On Kill Apply Attack To Self | Gain {0} on kill |
OnKillApplyBlockToSelf | On Kill Apply Block To Self | Gain {0} on kill |
OnKillApplyGoldToSelf | On Kill Apply Gold To Self | Gain {0} on kill |
OnKillApplyScrapToAllies | On Kill Apply Scrap To Allies | On kill, apply {0} to all allies |
OnKillApplyScrapToAllyBehind | On Kill Apply Scrap To AllyBehind | On kill, apply {0} to ally behind |
OnKillApplyScrapToRandomAlly | On Kill Apply Scrap To RandomAlly | On kill, apply {0} to a random ally |
OnKillApplyShellToSelf | On Kill Apply Shell To Self | Gain {0} on kill |
OnKillApplyStealthToSelf | On Kill Apply Stealth To Self | |
OnKillApplyTeethToSelf | On Kill Apply Teeth To Self | Gain {0} on kill |
OnKillApplyVimToAllyBehind | On Kill Apply Vim To AllyBehind | On kill, apply {0} to ally behind |
OnKillApplyVimToRandomAlly | On Kill Apply Vim To RandomAlly | On kill, apply {0} to a random ally |
OnKillApplyVimToRandomEnemy | On Kill Apply Vim To RandomEnemy | On kill, apply {0} to a random enemy |
OnKillDraw | On Kill Draw | {0} on kill |
OnKillHealToSelfAndAlliesInRow | On Kill Heal To Self & AlliesInRow | On kill, restore {0} to self and allies in the row |
OnKillHealToSelf | On Kill Heal To Self | Restore {0} on kill |
OnKillIncreaseHealthToSelfAndAllies | On Kill Increase Health To Self & Allies | On kill, add {0} to self and all allies |
OnTurnApplyAttackToSelf | On Turn Apply Attack To Self | Gain {0} |
OnTurnApplyDemonizeToRandomEnemy | On Turn Apply Demonize To RandomEnemy | |
OnTurnApplyInkToEnemies | On Turn Apply Ink To Enemies | Apply {0} to all enemies |
OnTurnApplyInkToRandomEnemy | On Turn Apply Ink To RandomEnemy | Apply {0} to a random enemy |
OnTurnApplyJuiceToAllyBehind | On Turn Apply Juice To AllyBehind |
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OnTurnApplyOverloadToRandomEnemy | On Turn Apply Overload To RandomEnemy | |
OnTurnApplyScrapToAllyAhead | On Turn Apply Scrap To AllyAhead | |
OnTurnApplyScrapToAllyBehind | On Turn Apply Scrap To AllyBehind | Apply {0} to ally behind |
OnTurnApplyScrapToRandomAlly | On Turn Apply Scrap To RandomAlly | Apply {0} to a random ally |
OnTurnApplyScrapToSelf | On Turn Apply Scrap To Self | Gain {0} |
OnTurnApplyShellToAllies | On Turn Apply Shell To Allies | Apply {0} to all allies |
OnTurnApplyShellToAllyInFrontOf | On Turn Apply Shell To AllyInFrontOf | |
OnTurnApplyShellToSelf | On Turn Apply Shell To Self | Gain {0} |
OnTurnApplySnowToEnemies | On Turn Apply Snow To Enemies | Apply {0} to all enemies |
OnTurnApplySpiceToAllies | On Turn Apply Spice To Allies | Apply {0} to all allies |
OnTurnApplySpiceToAllyBehind | On Turn Apply Spice To AllyBehind | Apply {0} to ally behind |
OnTurnApplySpiceToAllyInFrontOf | On Turn Apply Spice To AllyInFrontOf | Apply {0} to ally ahead |
OnTurnApplyTeethToSelf | On Turn Apply Teeth To Self | Gain {0} |
OnTurnApplyVimToAllyBehind | On Turn Apply Vim To AllyBehind | Apply {0} to ally behind |
OnTurnApplyVimToRandomAlly | On Turn Apply Vim To RandomAlly | Apply {0} to a random ally |
OnTurnApplyVoidToEveryone | On Turn Apply Void To Everyone | |
OnTurnApplyVoidToRandomEnemy | On Turn Apply Void To RandomEnemy | Apply {0} to a random enemy |
OnTurnEatRandomAllyHealthAndAttackAndEffects | On Turn Eat Random Ally (Health, Attack & Effects) | absorb> a random ally |
OnTurnEscapeToSelf | On Turn Escape To Self | Escape from the battle |
OnTurnHealAllies | On Turn Heal Allies | Restore {0} to all allies |
OngoingIncreaseAttack | Ongoing Increase Attack | |
OngoingIncreaseEffectFactor | Ongoing Increase Effect Factor | |
OngoingIncreaseEffects | Ongoing Increase Effects | |
OngoingReduceAttack | Ongoing Reduce Attack | |
Overload | Overload | |
PreTriggerGainTempMultiHitEqualToJuice1 | Pre Trigger Gain Temp MultiHit Equal To Juice - 1 |
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PreTriggerGainTempMultiHitEqualToScrap1 | Pre Trigger Gain Temp MultiHit Equal To Scrap - 1 | Trigger multiple times equal to {0} |
PreTurnDestroyAllItemsInHand | Pre Turn Destroy All Items In Hand | Destroy all <Items> in your hand |
PreTurnDestroyRandomCardInHand | Pre Turn Destroy Random Card In Hand | Destroy a random card in your hand |
PreTurnEatAlliesInRowHealthAndAttack | Pre Turn Eat Allies In Row (Health & Attack) | health> |
PreTurnEatRandomAllyHealthAndAttackAndEffects | Pre Turn Eat Random Ally (Health, Attack & Effects) | health> and effects |
PreTurnGainAttackForEachItemInHandForEachCardDestroyed | Pre Turn Gain Attack For Each Item In Hand (For Each Card Destroyed) | Gain {0} for each card destroyed |
PreTurnGainTempMultiHitEqualToJuice | Pre Turn Gain Temp MultiHit Equal To Juice |
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PreTurnTakeJuiceFromRandomAlly | Pre Turn Take Juice From RandomAlly |
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PreTurnTakeScrapFromRandomAlly | Pre Turn Take Scrap From RandomAlly | Take {e} from a random ally in order to attack |
Pull | Pull | |
Push | Push | |
RecycleJunk | Recycle Junk | |
RedrawCards | Redraw Cards | |
ReduceAttackEffect1 | Reduce Attack Effect 1 | |
ReduceAttack | Reduce Attack | |
ReduceCounter | Reduce Counter | Count down {0} by1 |
ReduceEffects | Reduce Effects | Reduce the target's effects by1 |
ReduceMaxCounter | Reduce Max Counter | Reduce {0} by1 |
ReduceMaxHealthMustbeally | Reduce Max Health (Must be ally) | Reduce {0} of an ally by1 |
ReduceMaxHealth | Reduce Max Health | Reduce {0} by1 |
ResistShroom | ResistShroom | |
ResistSnow | ResistSnow | |
ResistSpice | ResistSpice | |
SacrificeAlly | Sacrifice Ally | Kill an ally |
SacrificeCardInHand | Sacrifice Card In Hand | Destroy a card in your hand |
SacrificeEnemy | Sacrifice Enemy | Kill an enemy |
Scrap | Scrap | |
SetHealth | Set Health | |
SetMaxHealth | Set Max Health | |
Shell | Shell | |
Shroom | Shroom | |
Snow | Snow | |
SoulboundBossPhase2 | SoulboundBossPhase2 | |
Spice | Spice | |
Split | Split | |
SplitBossPhase2 | SplitBossPhase2 | |
Stealth | Stealth | |
SummonBeepop | Summon Beepop | Summon {0} |
SummonBloo | Summon Bloo | Summon {0} |
SummonBoBo | Summon BoBo | Summon {0} |
SummonBonzo | Summon Bonzo | Summon {0} |
SummonDregg | Summon Dregg | Summon {0} |
SummonEnemyLeech | Summon Enemy Leech | Summon {0} on the enemy side |
SummonEnemyPigeon | Summon Enemy Pigeon | Summon {0} on the enemy side |
SummonEnemyPopper | Summon Enemy Popper | Summon {0} on the enemy side |
SummonFallow | Summon Fallow | Summon {0} |
SummonGearhammer | Summon Gearhammer | |
SummonItem | Summon Item | |
SummonJunk | Summon Junk | |
SummonPlep | Summon Plep | Summon {0} |
SummonSunShard | Summon SunShard | |
SummonTailsFive | Summon TailsFive | |
SummonTailsFour | Summon TailsFour | |
SummonTailsOne | Summon TailsOne | |
SummonTailsThree | Summon TailsThree | |
SummonTailsTwo | Summon TailsTwo | |
SummonTigris | Summon Tigris | Summon {0} |
SummonUzu | Summon Uzu | Summon {0} |
Summoned | Summoned | |
Take100DamageWhenSoulboundUnitKilled | Take 100 Damage When Soulbound Unit Killed | |
TakeHealth | Take Health | |
Teeth | Teeth | |
TemporaryAimless | Temporary Aimless | |
TemporaryBarrage | Temporary Barrage | |
TemporaryFury | Temporary Fury | |
TemporaryNoomlin | Temporary Noomlin | |
TemporaryPigheaded | Temporary Pigheaded | |
TemporarySoulbound | Temporary Soulbound | |
TemporarySummoned | Temporary Summoned | |
TemporaryUnbreakable | Temporary Unbreakable | |
TemporaryUnmovable | Temporary Unmovable | |
TriggerAgainstAndReduceUses | Trigger Against & Reduce Uses | |
TriggerAgainstDontCountAsTrigger | Trigger Against (Don't Count As Trigger) | |
TriggerAgainstAllyWhenAllyIsHit | Trigger Against Ally When Ally Is Hit | Trigger against an ally when they are hit |
TriggerAgainstAttackerWhenHit | Trigger Against Attacker When Hit | |
TriggerAgainstCrownAlliesWhenDiscarded | Trigger Against Crown Allies When Discarded | crown> allies |
TriggerAgainstCrownAlliesWhenDrawn | Trigger Against Crown Allies When Drawn | crown> allies |
TriggerAgainstRandomAllyWhenDiscarded | Trigger Against Random Ally When Discarded | When drawn, trigger against a random ally |
TriggerAgainstRandomAllyWhenDrawn | Trigger Against Random Ally When Drawn | When drawn, trigger against a random ally |
TriggerAgainstRandomEnemy | Trigger Against Random Enemy | |
TriggerAgainstRandomUnitWhenDiscarded | Trigger Against Random Unit When Discarded | When drawn, trigger against a random ally or enemy |
TriggerAgainstRandomUnitWhenDrawn | Trigger Against Random Unit When Drawn | When drawn, trigger against a random ally or enemy |
TriggerAgainstWhenAllyAttacks | Trigger Against When Ally Attacks | Trigger against the target when an ally attacks |
TriggerAgainstWhenFrostApplied | Trigger Against When Frost Applied | Trigger against anything that is hit with {e} |
TriggerAgainstWhenSnowApplied | Trigger Against When Snow Applied | Trigger against anything that is hit with {e} |
TriggerAgainstWhenWeaknessApplied | Trigger Against When Weakness Applied | Trigger against anything that is hit with {e} |
TriggerAgainst | Trigger Against | |
TriggerWhenAllyAttacks | Trigger When Ally Attacks | Trigger when an ally attacks |
TriggerWhenAllyInRowAttacks | Trigger When Ally In Row Attacks | Trigger when an ally in the row attacks |
TriggerWhenAllyIsHit | Trigger When Ally Is Hit | Trigger when an ally is hit |
TriggerWhenDeployed | Trigger When Deployed | |
TriggerWhenEnemyIsKilled | Trigger When Enemy Is Killed | Trigger when an enemy is killed |
TriggerWhenJunkDestroyed | Trigger When Junk Destroyed | Trigger when {0} is destroyed |
TriggerWhenRedrawHit | Trigger When Redraw Hit | Trigger when Redraw Bell is hit |
Trigger | Trigger | |
Unmovable | Unmovable | |
Weakness | Weakness | |
WhenAllyIsHealedApplyEqualSpice | When Ally Is Healed Apply Equal Spice | When an ally is healed, apply equal {0} |
WhenAllyIsHealedTriggerToSelf | When Ally Is Healed Trigger To Self | |
WhenAllyisHitApplyFrostToAttacker | When Ally is Hit Apply Frost To Attacker | When an ally is hit, apply {0} to the attacker |
WhenAllyisHitApplyShroomToAttacker | When Ally is Hit Apply Shroom To Attacker | |
WhenAllyisHitApplyTeethToSelf | When Ally is Hit Apply Teeth To Self | Gain {0} when an ally is hit |
WhenAllyisHitApplyVimToTarget | When Ally is Hit Apply Vim To Target | When an ally is hit, apply {0} to them |
WhenAllyisHitHealToTarget | When Ally is Hit Heal To Target | When an ally is hit, restore their {0} by1 |
WhenAllyisHitIncreaseHealthToSelf | When Ally is Hit Increase Health To Self | |
WhenAllyIsKilledApplyAttackToSelf | When Ally Is Killed Apply Attack To Self | Gain {0} when an ally is killed |
WhenAllyIsKilledGainTheirAttack | When Ally Is Killed Gain Their Attack | When an ally is killed, gain their {0} |
WhenAllyIsKilledLoseHalfHealthAndGainAttack | When Ally Is Killed Lose Half Health & Gain Attack | health> and gain {0} |
WhenAllyIsKilledTriggerToSelf | When Ally Is Killed Trigger To Self | Trigger when an ally is killed |
WhenAllyIsSacrificedGainTheirAttack | When Ally Is Sacrificed Gain Their Attack | sacrificed>, gain their {0} |
WhenAllyIsSacrificedTriggerToSelf | When Ally Is Sacrificed Trigger To Self | sacrificed> |
WhenAnyoneTakesShroomDamageApplyAttackToSelf | When Anyone Takes Shroom Damage Apply Attack To Self | shroom>, gain {0} |
WhenBuiltAddJunkToHand | When Built Add Junk To Hand | When built, add {0} to your hand |
WhenBuiltApplyVimToSelf | When Built Apply Vim To Self | |
WhenCardDestroyedAndGainAttack | When Card Destroyed, Gain Attack | When a card is destroyed, gain {0} |
WhenCardDestroyedAndGainJuice | When Card Destroyed, Gain Juice |
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WhenCardDestroyedAndReduceCounterToSelf | When Card Destroyed, Reduce Counter To Self | When a card is destroyed, count down {0} by1 |
WhenConsumedAddHealthToAllies | When Consumed Add Health To Allies | When consumed, add {0} to all allies |
WhenConsumedApplyOverloadToEnemies | When Consumed Apply Overload To Enemies | When consumed, apply {0} to all enemies |
WhenDeployedAddJunkToHand | When Deployed Add Junk To Hand | When deployed, add {0} to your hand |
WhenDeployedApplyBlockToSelf | When Deployed Apply Block To Self | When deployed, gain {0} |
WhenDeployedApplyFrenzyToSelf | When Deployed Apply Frenzy To Self | When deployed, gain {0} |
WhenDeployedApplyInkToAllies | When Deployed Apply Ink To Allies | When deployed, apply {0} to all allies |
WhenDeployedApplyInkToEnemiesInRow | When Deployed Apply Ink To EnemiesInRow | |
WhenDeployedCopyEffectsOfRandomEnemy | When Deployed Copy Effects Of RandomEnemy | When deployed, copy the effects of a random enemy |
WhenDeployedFillBoardFinalBoss | When Deployed Fill Board (Final Boss) | |
WhenDeployedSummonWowee | When Deployed Summon Wowee | When deployed, summon {0} |
WhenDestroyedApplyDamageToAlliesInRow | When Destroyed Apply Damage To AlliesInRow | When destroyed, deal1 damage to allies in the row |
WhenDestroyedApplyDamageToAttacker | When Destroyed Apply Damage To Attacker | |
WhenDestroyedApplyDamageToEnemiesEqualToJuice | When Destroyed Apply Damage To Enemies Equal To Juice |
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WhenDestroyedApplyDamageToEnemiesInRow | When Destroyed Apply Damage To EnemiesInRow | |
WhenDestroyedApplyFrenzyToRandomAlly | When Destroyed Apply Frenzy To RandomAlly | When destroyed, add {0} to a random ally |
WhenDestroyedApplyHazeToAttacker | When Destroyed Apply Haze To Attacker | When destroyed, apply {0} to the attacker |
WhenDestroyedApplyOverloadToAttacker | When Destroyed Apply Overload To Attacker | When destroyed, apply {0} to the attacker |
WhenDestroyedApplySpiceToAllies | When Destroyed Apply Spice To Allies | When destroyed, apply {0} to all allies |
WhenDestroyedApplyStealthToAlliesInRow | When Destroyed Apply Stealth To AlliesInRow | |
WhenDestroyedSummonDregg | When Destroyed Summon Dregg | When destroyed, summon {0} |
WhenDestroyedTriggerToAllies | When Destroyed Trigger To Allies | When destroyed, trigger all allies |
WhenDrawnApplySnowToAllies | When Drawn Apply Snow To Allies | When drawn, apply {0} to all allies |
WhenEnemiesAttackApplyDemonizeToAttacker | When Enemies Attack Apply Demonize To Attacker | Before an enemy attacks, apply {0} to them |
WhenEnemyShroomedIsKilledApplyTheirShroomToRandomEnemy | When Enemy (Shroomed) Is Killed Apply Their Shroom To RandomEnemy | shroom>'d enemy dies, apply their {0} to a random enemy |
WhenEnemyDeployedCopyEffectsOfTarget | When Enemy Deployed Copy Effects Of Target | When an enemy is deployed, copy their effects |
WhenEnemyIsKilledApplyGoldToSelf | When Enemy Is Killed Apply Gold To Self | When an enemy is killed, gain {0} |
WhenEnemyIsKilledApplyShellToAttacker | When Enemy Is Killed Apply Shell To Attacker | When an enemy is killed, apply {0} to the attacker |
WhenHealedApplyAttackToSelf | When Healed Apply Attack To Self | When healed, gain {0} |
WhenHealedTriggerToSelf | When Healed Trigger To Self | |
WhenHealthLostApplyEqualAttackToSelfAndAllies | When Health Lost Apply Equal Attack To Self And Allies | health> lost, add equal {0} to self and allies |
WhenHealthLostApplyEqualFrostToSelf | When Health Lost Apply Equal Frost To Self | health> lost, gain equal {0} |
WhenHealthLostApplyEqualSpiceToSelf | When Health Lost Apply Equal Spice To Self | health> lost, gain equal {0} |
WhenHitAddFrenzyToSelf | When Hit Add Frenzy To Self | When hit, gain {0} |
WhenHitAddGearhammerToHand | When Hit Add Gearhammer To Hand | When hit, add {0} to your hand |
WhenHitAddHealthLostToAttacker | When Hit Add Health Lost To Attacker | |
WhenHitAddHealthLostToRandomAlly | When Hit Add Health Lost To RandomAlly | When hit, add lost {0} to a random ally |
WhenHitAddJunkToHand | When Hit Add Junk To Hand | {0} when hit |
WhenHitApplyBlockToRandomAlly | When Hit Apply Block To RandomAlly | When hit, apply {0} to a random ally |
WhenHitApplyDemonizeToAttacker | When Hit Apply Demonize To Attacker | When hit, apply {0} to the attacker |
WhenHitApplyFrostToEnemies | When Hit Apply Frost To Enemies | When hit, apply {0} to all enemies |
WhenHitApplyFrostToRandomEnemy | When Hit Apply Frost To RandomEnemy | When hit, apply {0} to a random enemy |
WhenHitApplyGoldToAttackerNoPing | When Hit Apply Gold To Attacker (No Ping) | Drop {0} when hit |
WhenHitApplyInkToAttacker | When Hit Apply Ink To Attacker | |
WhenHitApplyInkToRandomEnemy | When Hit Apply Ink To RandomEnemy | When hit, apply {0} to a random enemy |
WhenHitApplyInkToSelf | When Hit Apply Ink To Self | |
WhenHitApplyOverloadToAttacker | When Hit Apply Overload To Attacker | When hit, apply {0} to the attacker |
WhenHitApplyShellToAllies | When Hit Apply Shell To Allies | When hit, apply {0} to all allies |
WhenHitApplyShellToAllyBehind | When Hit Apply Shell To AllyBehind | When hit, apply {0} to ally behind |
WhenHitApplyShellToSelf | When Hit Apply Shell To Self | |
WhenHitApplyShroomToAttacker | When Hit Apply Shroom To Attacker | When hit, apply {0} to the attacker |
WhenHitApplyShroomToRandomEnemy | When Hit Apply Shroom To RandomEnemy | When hit, apply {0} to a random enemy |
WhenHitApplySnowToAttacker | When Hit Apply Snow To Attacker | When hit, apply {0} to the attacker |
WhenHitApplySnowToEnemies | When Hit Apply Snow To Enemies | |
WhenHitApplySnowToRandomEnemy | When Hit Apply Snow To RandomEnemy | |
WhenHitApplySpiceToAlliesAndEnemiesAndSelf | When Hit Apply Spice To Allies & Enemies & Self | When hit, apply {0} to everyone in the battle |
WhenHitApplySpiceToAllies | When Hit Apply Spice To Allies | When hit, apply {0} to all allies |
WhenHitApplySpiceToAlliesInRow | When Hit Apply Spice To AlliesInRow | When hit, apply {0} to allies in the row |
WhenHitApplySpiceToSelf | When Hit Apply Spice To Self | When hit, gain {0} |
WhenHitApplyStealthToSelf | When Hit Apply Stealth To Self | |
WhenHitApplyVimToSelf | When Hit Apply Vim To Self | When hit, gain {0} |
WhenHitApplyVoidToAttacker | When Hit Apply Void To Attacker | When hit, apply {0} to the attacker |
WhenHitApplyWeaknessToAttacker | When Hit Apply Weakness To Attacker | When hit, apply {0} to the attacker |
WhenHitDamageToEnemies | When Hit Damage To Enemies | When hit, deal1 damage to all enemies |
WhenHitDamageToEnemiesInRow | When Hit Damage To EnemiesInRow | When hit, deal1 damage to enemies in the row |
WhenHitDraw | When Hit Draw | {0} when hit |
WhenHitEqualDamageToAttacker | When Hit Equal Damage To Attacker | When hit, deal equal damage to the attacker |
WhenHitGainAttackToSelfNoPing | When Hit Gain Attack To Self (No Ping) | When hit, gain {0} |
WhenHitGainTeethToSelf | When Hit Gain Teeth To Self | When hit, gain {0} |
WhenHitIncreaseAttackEffect1ToSelf | When Hit Increase Attack Effect 1 To Self | Increase by {0} when hit |
WhenHitIncreaseAttackToRandomAlly | When Hit Increase Attack To RandomAlly | |
WhenHitIncreaseHealthToRandomAlly | When Hit Increase Health To RandomAlly | When hit, add {0} to a random ally |
WhenHitReduceAttackToAttacker | When Hit Reduce Attack To Attacker | When hit, reduce the attacker's {0} by1 |
WhenHitReduceAttackToSelf | When Hit Reduce Attack To Self | When hit, reduce {0} by1 |
WhenHitReduceCounterToSelf | When Hit Reduce Counter To Self | When hit, count down {0} by1 |
WhenHitTriggerToSelf | When Hit Trigger To Self | Trigger when hit |
WhenHitWithJunkAddFrenzyToSelf | When Hit With Junk Add Frenzy To Self | Junk>, gain {0} |
WhenJuiceAppliedToSelfGainFrenzy | When Juice Applied To Self Gain Frenzy |
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WhenSacrificedSummonTailsFour | When Sacrificed Summon TailsFour | sacrificed>, summon {0} |
WhenSacrificedSummonTailsOne | When Sacrificed Summon TailsOne | sacrificed>, summon {0} |
WhenSacrificedSummonTailsThree | When Sacrificed Summon TailsThree | sacrificed>, summon {0} |
WhenSacrificedSummonTailsTwo | When Sacrificed Summon TailsTwo | sacrificed>, summon {0} |
WhenShellAppliedToSelfGainSpiceInstead | When Shell Applied To Self Gain Spice Instead | shell>'d, gain {0} instead |
WhenShroomAppliedToAnythingDoubleAmountAndLoseScrap | When Shroom Applied To Anything Double Amount And Lose Scrap | shroom>'d, double the amount and lose {0} |
WhenShroomDamageTakenTriggerToSelf | When Shroom Damage Taken Trigger To Self | |
WhenSnowAppliedToAnythingGainAttackToSelf | When Snow Applied To Anything Gain Attack To Self | snow>'d, gain {0} |
WhenSnowAppliedToAnythingGainEqualAttackToSelf | When Snow Applied To Anything Gain Equal Attack To Self | snow>'d, gain equal {0} |
WhenSnowAppliedToSelfApplyDemonizeToEnemies | When Snow Applied To Self Apply Demonize To Enemies | snow>'d, apply {0} to all enemies |
WhenSnowAppliedToSelfGainEqualAttack | When Snow Applied To Self Gain Equal Attack | snow>'d, gain equal {0} |
WhenSpiceXAppliedToSelfTriggerToSelf | When Spice X Applied To Self Trigger To Self | Trigger when {e} reaches1 |
WhenVimAppliedToAnythingDoubleAmount | When Vim Applied To Anything Double Amount | Whenever {0} is applied, double the amount |
WhenXHealthLostSplit | When X Health Lost Split | health> lost |
WhileActiveAddEqualAttackToJunkInHand | While Active Add Equal Attack To Junk In Hand | Junk> in your hand |
WhileActiveAimlessToEnemies | While Active Aimless To Enemies | While active, add {0} to all enemies |
WhileActiveBarrageToAllies | While Active Barrage To Allies | While active, add {0} to all allies |
WhileActiveBarrageToAlliesInRow | While Active Barrage To AlliesInRow | While active, add {0} to allies in the row |
WhileActiveBarrageToEnemies | While Active Barrage To Enemies | While active, add {0} to all enemies |
WhileActiveFrenzyToAllies | While Active Frenzy To Allies | While active, add {0} to all allies |
WhileActiveFrenzyToCrownAllies | While Active Frenzy To Crown Allies | crown>'d allies |
WhileActiveHaltSpiceToAllies | While Active Halt Spice To Allies | While active, all allies retain {0} |
WhileActiveIncreaseAllSpiceApplied | While Active Increase All Spice Applied | |
WhileActiveIncreaseAttackbyCurrentToAllies | While Active Increase Attack by Current To Allies | While active, add current {0} to all allies |
WhileActiveIncreaseAttackbyCurrentToSummonedAllies | While Active Increase Attack by Current To Summoned Allies | While active, add current {0} to all <Summoned> allies |
WhileActiveIncreaseAttackToAlliesAndEnemies | While Active Increase Attack To Allies & Enemies | While active, add {0} to everyone in the battle |
WhileActiveIncreaseAttackToAlliesNoDesc | While Active Increase Attack To Allies (No Desc) | |
WhileActiveIncreaseAttackToAllies | While Active Increase Attack To Allies | While active, add {0} to all allies |
WhileActiveIncreaseAttackToAlliesInRow | While Active Increase Attack To AlliesInRow | While active, add {0} to allies in the row |
WhileActiveIncreaseAttackToItemsInHand | While Active Increase Attack To Items In Hand | While active, add {0} to <Items> in your hand |
WhileActiveIncreaseAttackToJunkInHand | While Active Increase Attack To Junk In Hand | Junk> in your hand |
WhileActiveIncreaseEffectsToAlliesAndEnemies | While Active Increase Effects To Allies & Enemies | While active, boost the effects of all allies and enemies by1 |
WhileActiveIncreaseEffectsToFrontAlly | While Active Increase Effects To FrontAlly | While active, boost the effects of the front ally by1 |
WhileActiveIncreaseEffectsToHand | While Active Increase Effects To Hand | |
WhileActivePigheadedToEnemies | While Active Pigheaded To Enemies | While active, add {0} to all enemies |
WhileActiveReduceAttackToEnemiesNoPingAndNoDesc | While Active Reduce Attack To Enemies (No Ping, No Desc) | |
WhileActiveSnowImmuneToAllies | While Active Snow Immune To Allies | |
WhileActiveTeethToAllies | While Active Teeth To Allies | While active, add {0} to all allies |
WhileActiveUnmovableToEnemies | While Active Unmovable To Enemies | While active, add {0} to all enemies |
WhileInHandReduceAttackToAllies | While In Hand Reduce Attack To Allies | While in hand, reduce {0} of all allies by1 |
WhileLastInHandDoubleEffectsToSelf | While Last In Hand Double Effects To Self" |