All
All StatusEffects
| C# | Json | In Game Text |
|---|---|---|
| AddAttackAndHealthToSummon | Add Attack & Health To Summon | Doesn't seem to do anything |
| Block | Block | Apply 1 |
| Bombard1 | Bombard 1 | |
| Bombard2 | Bombard 2 | |
| BonusDamageEqualToDartsInHand | Bonus Damage Equal To Darts In Hand | Deal additional damage equal to Tar Blades in hand |
| BonusDamageEqualToGoldFactor002 | Bonus Damage Equal To Gold Factor 0.02 | |
| BonusDamageEqualToJuice | Bonus Damage Equal To Juice |
|
| BonusDamageEqualToScrapOnBoard | Bonus Damage Equal To Scrap On Board | Deal additional damage equal to |
| BonusDamageEqualToScrap | Bonus Damage Equal To Scrap | Deal additional damage equal to |
| BonusDamageEqualToShell | Bonus Damage Equal To Shell | Deal additional damage equal to |
| BoostEffects | Boost Effects | Boost the target's effects by 1 |
| Budge | Budge | |
| CannotRecall | Cannot Recall | |
| CheckHasJuice | Check Has Juice | |
| Cleanse | Cleanse | |
| CombineWhen2Deployed | Combine When 2 Deployed | |
| CopyEffects | Copy Effects | |
| Crush | Crush | |
| DamageEqualToHealth | Damage Equal To Health | Deal additional damage equal to |
| DamageToFrontAllies | Damage To Front Allies | |
| Demonize | Demonize | |
| DestroyAfterUse | Destroy After Use | |
| DestroySelfAfterTurn | Destroy Self After Turn | Destroy self |
| DoubleAllSpiceWhenDestroyed | Double All Spice When Destroyed | |
| DoubleBlock | Double Block | |
| DoubleInk | Double Ink | Double the target's |
| DoubleJuice | Double Juice |
|
| DoubleNegativeEffects | Double Negative Effects | |
| DoubleOverload | Double Overload | Double the target's |
| DoubleShell | Double Shell | |
| DoubleShroom | Double Shroom | |
| DoubleSpice | Double Spice | Double the target's |
| DoubleVim | Double Vim | Double the target's |
| DrawCards | Draw Cards | |
| EatHealthAndAttack | Eat (Health & Attack) | |
| EatHealthAndAttackAndEffects | Eat (Health, Attack & Effects) | |
| EatAlliesInRowHealthAndAttack | Eat Allies In Row (Health & Attack) | |
| EatRandomAllyHealthAndAttackAndEffects | Eat Random Ally (Health, Attack & Effects) | |
| Escape | Escape | |
| FillBoardFinalBoss | Fill Board (Final Boss) | |
| FinalBossPhase2 | FinalBossPhase2 | |
| Flee | Flee | |
| FreeAction | Free Action | |
| FrenzyBossPhase2 | FrenzyBossPhase2 | |
| Frost | Frost | |
| GainFrenzyWhenWildUnitKilled | Gain Frenzy When Wild Unit Killed | |
| GainGoldRange36 | Gain Gold Range (3-6) | |
| GainGold | Gain Gold | |
| GoatWampusPhase2 | GoatWampusPhase2 | |
| HaltSpice | Halt Spice | |
| Haze | Haze | |
| HealNoPing | Heal (No Ping) | |
| HealFrontAllyBasedOnDamageDealt | Heal Front Ally Based On Damage Dealt | |
| HealFullAndGainEqualSpice | Heal Full, Gain Equal Spice | |
| HealToFrontAllies | Heal To Front Allies | |
| Heal | Heal | Restore 1 |
| HighPriorityPosition | High Priority Position | |
| HitAllCrownEnemies | Hit All Crown Enemies | Hits all |
| HitAllEnemiesInRow | Hit All Enemies In Row | |
| HitAllEnemies | Hit All Enemies | Hits all enemies |
| HitAllUndamagedEnemies | Hit All Undamaged Enemies | Hits all undamaged enemies |
| HitFurthestTarget | Hit Furthest Target | |
| HitRandomTarget | Hit Random Target | |
| ImmuneToFrost | ImmuneToFrost | |
| ImmuneToSnow | ImmuneToSnow | |
| ImmuneToSpice | ImmuneToSpice | |
| ImmuneToVim | ImmuneToVim | |
| IncreaseAllSpiceAppliedNoDesc | Increase All Spice Applied (No Desc) | |
| IncreaseAttackAndHealth | Increase Attack & Health | |
| IncreaseAttackAndLoseHalfHealth | Increase Attack & Lose Half Health | |
| IncreaseAttackEffect1 | Increase Attack Effect 1 | |
| IncreaseAttackWhileAlone | Increase Attack While Alone | |
| IncreaseAttackWhileDamaged | Increase Attack While Damaged | While damaged, |
| IncreaseAttack | Increase Attack | Increase |
| IncreaseEffects | Increase Effects | |
| IncreaseMaxCounter | Increase Max Counter | Increase |
| IncreaseMaxHealth | Increase Max Health | Increase |
| Injury | Injury | |
| InstantAddScrap | Instant Add Scrap | |
| InstantApplyAttackToApplier | Instant Apply Attack To Applier | |
| InstantApplyCurrentAttackToAllies | Instant Apply Current Attack To Allies | Add their |
| InstantApplyCurrentAttackToRandomAlly | Instant Apply Current Attack To Random Ally | Add its |
| InstantApplyFrenzyToItemInHand | Instant Apply Frenzy (To Item In Hand) | Add |
| InstantDraw | Instant Draw | |
| InstantGainAimless | Instant Gain Aimless | Add Aimless to the target |
| InstantGainFury | Instant Gain Fury | Add |
| InstantGainNoomlinToCardInHand | Instant Gain Noomlin (To Card In Hand) | Add Noomlin to a card in your hand |
| InstantGainSoulboundToEnemy | Instant Gain Soulbound (To Enemy) | Add Soulbound to an enemy |
| InstantSummonBloo | Instant Summon Bloo | |
| InstantSummonCopyOfItem | Instant Summon Copy Of Item | |
| InstantSummonCopyOnOtherSideWithXHealth | Instant Summon Copy On Other Side With X Health | |
| InstantSummonCopy | Instant Summon Copy | |
| InstantSummonDregg | Instant Summon Dregg | |
| InstantSummonFallow | Instant Summon Fallow | |
| InstantSummonGearhammerInHand | Instant Summon Gearhammer In Hand | |
| InstantSummonJunkInHand | Instant Summon Junk In Hand | |
| InstantSummonSunShardInHand | Instant Summon SunShard In Hand | |
| InstantSummonTailsFour | Instant Summon TailsFour | |
| InstantSummonTailsOne | Instant Summon TailsOne | |
| InstantSummonTailsThree | Instant Summon TailsThree | |
| InstantSummonTailsTwo | Instant Summon TailsTwo | |
| Kill | Kill | |
| LastStand | Last Stand | |
| LoseHalfHealth | Lose Half Health | |
| LoseJuice | Lose Juice | |
| LoseScrap | Lose Scrap | |
| LowPriorityPosition | Low Priority Position | |
| Lumin | Lumin | |
| MultiHitTemporaryAndNotVisible | MultiHit (Temporary, Not Visible) | |
| MultiHit | MultiHit | Add |
| MustHaveJuiceToTrigger | Must Have Juice To Trigger | |
| Null | Null | |
| OnCardPlayedAddFuryToTarget | On Card Played Add Fury To Target | Add Fury to the target |
| OnCardPlayedAddGearhammerToHand | On Card Played Add Gearhammer To Hand | Add Gearhammer to your hand |
| OnCardPlayedAddJunkToHand | On Card Played Add Junk To Hand | |
| OnCardPlayedAddScrapToRandomAlly | On Card Played Add Scrap To RandomAlly | Add |
| OnCardPlayedAddSoulboundToRandomAlly | On Card Played Add Soulbound To RandomAlly | Add Soulbound to a random ally |
| OnCardPlayedAddSunShardToHand | On Card Played Add SunShard To Hand | Add SunShard to your hand |
| OnCardPlayedApplyAttackToSelf | On Card Played Apply Attack To Self | Gain |
| OnCardPlayedApplyBlockToRandomUnit | On Card Played Apply Block To RandomUnit | Apply |
| OnCardPlayedApplyFrostToRandomEnemy | On Card Played Apply Frost To RandomEnemy | Apply |
| OnCardPlayedApplyHazeToRandomEnemy | On Card Played Apply Haze To RandomEnemy | Apply |
| OnCardPlayedApplyInkToRandomEnemy | On Card Played Apply Ink To RandomEnemy | Apply |
| OnCardPlayedApplyOverloadToFrontEnemy | On Card Played Apply Overload To FrontEnemy | Apply |
| OnCardPlayedApplyShellToRandomAlly | On Card Played Apply Shell To RandomAlly | Apply |
| OnCardPlayedApplyShroomToEnemies | On Card Played Apply Shroom To Enemies | Apply |
| OnCardPlayedApplySnowToEnemiesInRow | On Card Played Apply Snow To EnemiesInRow | Apply |
| OnCardPlayedApplySpiceToRandomAlly | On Card Played Apply Spice To RandomAlly | Apply |
| OnCardPlayedApplyTeethToRandomAlly | On Card Played Apply Teeth To RandomAlly | Apply |
| OnCardPlayedBoostToRandomAlly | On Card Played Boost To RandomAlly | Boost a random ally's effects by1 |
| OnCardPlayedBoostToRandomEnemy | On Card Played Boost To RandomEnemy | Boost a random enemy's effects by1 |
| OnCardPlayedDamageFrostedEnemies | On Card Played Damage Frosted Enemies | |
| OnCardPlayedDamageInkedEnemies | On Card Played Damage Inked Enemies | Deal1 damage to all |
| OnCardPlayedDamageToSelfAndAlliesInRow | On Card Played Damage To Self & AlliesInRow | Deal1 damage to self and allies in the row |
| OnCardPlayedDamageUndamagedEnemies | On Card Played Damage Undamaged Enemies | Deal1 damage to all undamaged enemies |
| OnCardPlayedDestroyRandomCardInHand | On Card Played Destroy Random Card In Hand | Destroy a random card in your hand |
| OnCardPlayedDestroyRandomJunkInHand | On Card Played Destroy Random Junk In Hand | Destroy a random Junk in your hand |
| OnCardPlayedDestroyRightmostCardInHand | On Card Played Destroy Rightmost Card In Hand | Destroy the rightmost card in your hand |
| OnCardPlayedDoubleVimToSelf | On Card Played Double Vim To Self | Double current |
| OnCardPlayedLose1JuiceToSelfNoDesc | On Card Played Lose 1 Juice To Self (No Desc) | |
| OnCardPlayedLoseScrapToSelf | On Card Played Lose Scrap To Self | Lose |
| OnCardPlayedReduceAttackEffect1ToSelf | On Card Played Reduce Attack Effect 1 To Self | Reduce by {0} when played |
| OnCardPlayedReduceCounterToAllies | On Card Played Reduce Counter To Allies | Count down all allies' |
| OnCardPlayedSacrificeRandomAlly | On Card Played Sacrifice RandomAlly | Kill a random ally |
| OnCardPlayedTakeHealthFromAllies | On Card Played Take Health From Allies | Take |
| OnCardPlayedTriggerAgainstAllyBehind | On Card Played Trigger Against AllyBehind | Also hits ally behind |
| OnCardPlayedTriggerRandomAlly | On Card Played Trigger RandomAlly | Trigger a random ally |
| OnCardPlayedUseRandomItemInHandAgainstRandomEnemy | On Card Played Use Random Item In Hand Against Random Enemy | Use a random <Item> in your hand on a random enemy |
| OnCardPlayedVimToAllies | On Card Played Vim To Allies | Apply {0} to all allies |
| OnCardPlayedVimToSelf | On Card Played Vim To Self | Gain {0} |
| OnCardPlayedVoidToEnemies | On Card Played Void To Enemies | Apply {0} to all enemies |
| OnHitDamageDamagedTarget | On Hit Damage Damaged Target | Deal1 additional damage to damaged targets |
| OnHitDamageFrostedTarget | On Hit Damage Frosted Target | Deal1 additional damage to {e}'d targets |
| OnHitDamageShelledTarget | On Hit Damage Shelled Target | Deal1 additional damage to {e}'d targets |
| OnHitDamageSnowedTarget | On Hit Damage Snowed Target | Deal1 additional damage to {e}'d targets |
| OnHitEqualDamageToInkedTarget | On Hit Equal Damage To Inked Target | Deal damage to an {0}'d target equal to their {0} |
| OnHitEqualHealToFrontAlly | On Hit Equal Heal To FrontAlly | Restore {0} to front ally equal to damage dealt |
| OnHitEqualOverloadToTarget | On Hit Equal Overload To Target | Apply {0} equal to damage dealt |
| OnHitEqualSnowToTarget | On Hit Equal Snow To Target | Apply {0} equal to damage dealt |
| OnHitPullTarget | On Hit Pull Target | |
| OnHitPushTarget | On Hit Push Target | |
| OnKillApplyAttackToSelf | On Kill Apply Attack To Self | Gain {0} on kill |
| OnKillApplyBlockToSelf | On Kill Apply Block To Self | Gain {0} on kill |
| OnKillApplyGoldToSelf | On Kill Apply Gold To Self | Gain {0} on kill |
| OnKillApplyScrapToAllies | On Kill Apply Scrap To Allies | On kill, apply {0} to all allies |
| OnKillApplyScrapToAllyBehind | On Kill Apply Scrap To AllyBehind | On kill, apply {0} to ally behind |
| OnKillApplyScrapToRandomAlly | On Kill Apply Scrap To RandomAlly | On kill, apply {0} to a random ally |
| OnKillApplyShellToSelf | On Kill Apply Shell To Self | Gain {0} on kill |
| OnKillApplyStealthToSelf | On Kill Apply Stealth To Self | |
| OnKillApplyTeethToSelf | On Kill Apply Teeth To Self | Gain {0} on kill |
| OnKillApplyVimToAllyBehind | On Kill Apply Vim To AllyBehind | On kill, apply {0} to ally behind |
| OnKillApplyVimToRandomAlly | On Kill Apply Vim To RandomAlly | On kill, apply {0} to a random ally |
| OnKillApplyVimToRandomEnemy | On Kill Apply Vim To RandomEnemy | On kill, apply {0} to a random enemy |
| OnKillDraw | On Kill Draw | {0} on kill |
| OnKillHealToSelfAndAlliesInRow | On Kill Heal To Self & AlliesInRow | On kill, restore {0} to self and allies in the row |
| OnKillHealToSelf | On Kill Heal To Self | Restore {0} on kill |
| OnKillIncreaseHealthToSelfAndAllies | On Kill Increase Health To Self & Allies | On kill, add {0} to self and all allies |
| OnTurnApplyAttackToSelf | On Turn Apply Attack To Self | Gain {0} |
| OnTurnApplyDemonizeToRandomEnemy | On Turn Apply Demonize To RandomEnemy | |
| OnTurnApplyInkToEnemies | On Turn Apply Ink To Enemies | Apply {0} to all enemies |
| OnTurnApplyInkToRandomEnemy | On Turn Apply Ink To RandomEnemy | Apply {0} to a random enemy |
| OnTurnApplyJuiceToAllyBehind | On Turn Apply Juice To AllyBehind |
|
| OnTurnApplyOverloadToRandomEnemy | On Turn Apply Overload To RandomEnemy | |
| OnTurnApplyScrapToAllyAhead | On Turn Apply Scrap To AllyAhead | |
| OnTurnApplyScrapToAllyBehind | On Turn Apply Scrap To AllyBehind | Apply {0} to ally behind |
| OnTurnApplyScrapToRandomAlly | On Turn Apply Scrap To RandomAlly | Apply {0} to a random ally |
| OnTurnApplyScrapToSelf | On Turn Apply Scrap To Self | Gain {0} |
| OnTurnApplyShellToAllies | On Turn Apply Shell To Allies | Apply {0} to all allies |
| OnTurnApplyShellToAllyInFrontOf | On Turn Apply Shell To AllyInFrontOf | |
| OnTurnApplyShellToSelf | On Turn Apply Shell To Self | Gain {0} |
| OnTurnApplySnowToEnemies | On Turn Apply Snow To Enemies | Apply {0} to all enemies |
| OnTurnApplySpiceToAllies | On Turn Apply Spice To Allies | Apply {0} to all allies |
| OnTurnApplySpiceToAllyBehind | On Turn Apply Spice To AllyBehind | Apply {0} to ally behind |
| OnTurnApplySpiceToAllyInFrontOf | On Turn Apply Spice To AllyInFrontOf | Apply {0} to ally ahead |
| OnTurnApplyTeethToSelf | On Turn Apply Teeth To Self | Gain {0} |
| OnTurnApplyVimToAllyBehind | On Turn Apply Vim To AllyBehind | Apply {0} to ally behind |
| OnTurnApplyVimToRandomAlly | On Turn Apply Vim To RandomAlly | Apply {0} to a random ally |
| OnTurnApplyVoidToEveryone | On Turn Apply Void To Everyone | |
| OnTurnApplyVoidToRandomEnemy | On Turn Apply Void To RandomEnemy | Apply {0} to a random enemy |
| OnTurnEatRandomAllyHealthAndAttackAndEffects | On Turn Eat Random Ally (Health, Attack & Effects) | absorb> a random ally |
| OnTurnEscapeToSelf | On Turn Escape To Self | Escape from the battle |
| OnTurnHealAllies | On Turn Heal Allies | Restore {0} to all allies |
| OngoingIncreaseAttack | Ongoing Increase Attack | |
| OngoingIncreaseEffectFactor | Ongoing Increase Effect Factor | |
| OngoingIncreaseEffects | Ongoing Increase Effects | |
| OngoingReduceAttack | Ongoing Reduce Attack | |
| Overload | Overload | |
| PreTriggerGainTempMultiHitEqualToJuice1 | Pre Trigger Gain Temp MultiHit Equal To Juice - 1 |
|
| PreTriggerGainTempMultiHitEqualToScrap1 | Pre Trigger Gain Temp MultiHit Equal To Scrap - 1 | Trigger multiple times equal to {0} |
| PreTurnDestroyAllItemsInHand | Pre Turn Destroy All Items In Hand | Destroy all <Items> in your hand |
| PreTurnDestroyRandomCardInHand | Pre Turn Destroy Random Card In Hand | Destroy a random card in your hand |
| PreTurnEatAlliesInRowHealthAndAttack | Pre Turn Eat Allies In Row (Health & Attack) | health> |
| PreTurnEatRandomAllyHealthAndAttackAndEffects | Pre Turn Eat Random Ally (Health, Attack & Effects) | health> and effects |
| PreTurnGainAttackForEachItemInHandForEachCardDestroyed | Pre Turn Gain Attack For Each Item In Hand (For Each Card Destroyed) | Gain {0} for each card destroyed |
| PreTurnGainTempMultiHitEqualToJuice | Pre Turn Gain Temp MultiHit Equal To Juice |
|
| PreTurnTakeJuiceFromRandomAlly | Pre Turn Take Juice From RandomAlly |
|
| PreTurnTakeScrapFromRandomAlly | Pre Turn Take Scrap From RandomAlly | Take {e} from a random ally in order to attack |
| Pull | Pull | |
| Push | Push | |
| RecycleJunk | Recycle Junk | |
| RedrawCards | Redraw Cards | |
| ReduceAttackEffect1 | Reduce Attack Effect 1 | |
| ReduceAttack | Reduce Attack | |
| ReduceCounter | Reduce Counter | Count down {0} by1 |
| ReduceEffects | Reduce Effects | Reduce the target's effects by1 |
| ReduceMaxCounter | Reduce Max Counter | Reduce {0} by1 |
| ReduceMaxHealthMustbeally | Reduce Max Health (Must be ally) | Reduce {0} of an ally by1 |
| ReduceMaxHealth | Reduce Max Health | Reduce {0} by1 |
| ResistShroom | ResistShroom | |
| ResistSnow | ResistSnow | |
| ResistSpice | ResistSpice | |
| SacrificeAlly | Sacrifice Ally | Kill an ally |
| SacrificeCardInHand | Sacrifice Card In Hand | Destroy a card in your hand |
| SacrificeEnemy | Sacrifice Enemy | Kill an enemy |
| Scrap | Scrap | |
| SetHealth | Set Health | |
| SetMaxHealth | Set Max Health | |
| Shell | Shell | |
| Shroom | Shroom | |
| Snow | Snow | |
| SoulboundBossPhase2 | SoulboundBossPhase2 | |
| Spice | Spice | |
| Split | Split | |
| SplitBossPhase2 | SplitBossPhase2 | |
| Stealth | Stealth | |
| SummonBeepop | Summon Beepop | Summon {0} |
| SummonBloo | Summon Bloo | Summon {0} |
| SummonBoBo | Summon BoBo | Summon {0} |
| SummonBonzo | Summon Bonzo | Summon {0} |
| SummonDregg | Summon Dregg | Summon {0} |
| SummonEnemyLeech | Summon Enemy Leech | Summon {0} on the enemy side |
| SummonEnemyPigeon | Summon Enemy Pigeon | Summon {0} on the enemy side |
| SummonEnemyPopper | Summon Enemy Popper | Summon {0} on the enemy side |
| SummonFallow | Summon Fallow | Summon {0} |
| SummonGearhammer | Summon Gearhammer | |
| SummonItem | Summon Item | |
| SummonJunk | Summon Junk | |
| SummonPlep | Summon Plep | Summon {0} |
| SummonSunShard | Summon SunShard | |
| SummonTailsFive | Summon TailsFive | |
| SummonTailsFour | Summon TailsFour | |
| SummonTailsOne | Summon TailsOne | |
| SummonTailsThree | Summon TailsThree | |
| SummonTailsTwo | Summon TailsTwo | |
| SummonTigris | Summon Tigris | Summon {0} |
| SummonUzu | Summon Uzu | Summon {0} |
| Summoned | Summoned | |
| Take100DamageWhenSoulboundUnitKilled | Take 100 Damage When Soulbound Unit Killed | |
| TakeHealth | Take Health | |
| Teeth | Teeth | |
| TemporaryAimless | Temporary Aimless | |
| TemporaryBarrage | Temporary Barrage | |
| TemporaryFury | Temporary Fury | |
| TemporaryNoomlin | Temporary Noomlin | |
| TemporaryPigheaded | Temporary Pigheaded | |
| TemporarySoulbound | Temporary Soulbound | |
| TemporarySummoned | Temporary Summoned | |
| TemporaryUnbreakable | Temporary Unbreakable | |
| TemporaryUnmovable | Temporary Unmovable | |
| TriggerAgainstAndReduceUses | Trigger Against & Reduce Uses | |
| TriggerAgainstDontCountAsTrigger | Trigger Against (Don't Count As Trigger) | |
| TriggerAgainstAllyWhenAllyIsHit | Trigger Against Ally When Ally Is Hit | Trigger against an ally when they are hit |
| TriggerAgainstAttackerWhenHit | Trigger Against Attacker When Hit | |
| TriggerAgainstCrownAlliesWhenDiscarded | Trigger Against Crown Allies When Discarded | crown> allies |
| TriggerAgainstCrownAlliesWhenDrawn | Trigger Against Crown Allies When Drawn | crown> allies |
| TriggerAgainstRandomAllyWhenDiscarded | Trigger Against Random Ally When Discarded | When drawn, trigger against a random ally |
| TriggerAgainstRandomAllyWhenDrawn | Trigger Against Random Ally When Drawn | When drawn, trigger against a random ally |
| TriggerAgainstRandomEnemy | Trigger Against Random Enemy | |
| TriggerAgainstRandomUnitWhenDiscarded | Trigger Against Random Unit When Discarded | When drawn, trigger against a random ally or enemy |
| TriggerAgainstRandomUnitWhenDrawn | Trigger Against Random Unit When Drawn | When drawn, trigger against a random ally or enemy |
| TriggerAgainstWhenAllyAttacks | Trigger Against When Ally Attacks | Trigger against the target when an ally attacks |
| TriggerAgainstWhenFrostApplied | Trigger Against When Frost Applied | Trigger against anything that is hit with {e} |
| TriggerAgainstWhenSnowApplied | Trigger Against When Snow Applied | Trigger against anything that is hit with {e} |
| TriggerAgainstWhenWeaknessApplied | Trigger Against When Weakness Applied | Trigger against anything that is hit with {e} |
| TriggerAgainst | Trigger Against | |
| TriggerWhenAllyAttacks | Trigger When Ally Attacks | Trigger when an ally attacks |
| TriggerWhenAllyInRowAttacks | Trigger When Ally In Row Attacks | Trigger when an ally in the row attacks |
| TriggerWhenAllyIsHit | Trigger When Ally Is Hit | Trigger when an ally is hit |
| TriggerWhenDeployed | Trigger When Deployed | |
| TriggerWhenEnemyIsKilled | Trigger When Enemy Is Killed | Trigger when an enemy is killed |
| TriggerWhenJunkDestroyed | Trigger When Junk Destroyed | Trigger when {0} is destroyed |
| TriggerWhenRedrawHit | Trigger When Redraw Hit | Trigger when Redraw Bell is hit |
| Trigger | Trigger | |
| Unmovable | Unmovable | |
| Weakness | Weakness | |
| WhenAllyIsHealedApplyEqualSpice | When Ally Is Healed Apply Equal Spice | When an ally is healed, apply equal {0} |
| WhenAllyIsHealedTriggerToSelf | When Ally Is Healed Trigger To Self | |
| WhenAllyisHitApplyFrostToAttacker | When Ally is Hit Apply Frost To Attacker | When an ally is hit, apply {0} to the attacker |
| WhenAllyisHitApplyShroomToAttacker | When Ally is Hit Apply Shroom To Attacker | |
| WhenAllyisHitApplyTeethToSelf | When Ally is Hit Apply Teeth To Self | Gain {0} when an ally is hit |
| WhenAllyisHitApplyVimToTarget | When Ally is Hit Apply Vim To Target | When an ally is hit, apply {0} to them |
| WhenAllyisHitHealToTarget | When Ally is Hit Heal To Target | When an ally is hit, restore their {0} by1 |
| WhenAllyisHitIncreaseHealthToSelf | When Ally is Hit Increase Health To Self | |
| WhenAllyIsKilledApplyAttackToSelf | When Ally Is Killed Apply Attack To Self | Gain {0} when an ally is killed |
| WhenAllyIsKilledGainTheirAttack | When Ally Is Killed Gain Their Attack | When an ally is killed, gain their {0} |
| WhenAllyIsKilledLoseHalfHealthAndGainAttack | When Ally Is Killed Lose Half Health & Gain Attack | health> and gain {0} |
| WhenAllyIsKilledTriggerToSelf | When Ally Is Killed Trigger To Self | Trigger when an ally is killed |
| WhenAllyIsSacrificedGainTheirAttack | When Ally Is Sacrificed Gain Their Attack | sacrificed>, gain their {0} |
| WhenAllyIsSacrificedTriggerToSelf | When Ally Is Sacrificed Trigger To Self | sacrificed> |
| WhenAnyoneTakesShroomDamageApplyAttackToSelf | When Anyone Takes Shroom Damage Apply Attack To Self | shroom>, gain {0} |
| WhenBuiltAddJunkToHand | When Built Add Junk To Hand | When built, add {0} to your hand |
| WhenBuiltApplyVimToSelf | When Built Apply Vim To Self | |
| WhenCardDestroyedAndGainAttack | When Card Destroyed, Gain Attack | When a card is destroyed, gain {0} |
| WhenCardDestroyedAndGainJuice | When Card Destroyed, Gain Juice |
|
| WhenCardDestroyedAndReduceCounterToSelf | When Card Destroyed, Reduce Counter To Self | When a card is destroyed, count down {0} by1 |
| WhenConsumedAddHealthToAllies | When Consumed Add Health To Allies | When consumed, add {0} to all allies |
| WhenConsumedApplyOverloadToEnemies | When Consumed Apply Overload To Enemies | When consumed, apply {0} to all enemies |
| WhenDeployedAddJunkToHand | When Deployed Add Junk To Hand | When deployed, add {0} to your hand |
| WhenDeployedApplyBlockToSelf | When Deployed Apply Block To Self | When deployed, gain {0} |
| WhenDeployedApplyFrenzyToSelf | When Deployed Apply Frenzy To Self | When deployed, gain {0} |
| WhenDeployedApplyInkToAllies | When Deployed Apply Ink To Allies | When deployed, apply {0} to all allies |
| WhenDeployedApplyInkToEnemiesInRow | When Deployed Apply Ink To EnemiesInRow | |
| WhenDeployedCopyEffectsOfRandomEnemy | When Deployed Copy Effects Of RandomEnemy | When deployed, copy the effects of a random enemy |
| WhenDeployedFillBoardFinalBoss | When Deployed Fill Board (Final Boss) | |
| WhenDeployedSummonWowee | When Deployed Summon Wowee | When deployed, summon {0} |
| WhenDestroyedApplyDamageToAlliesInRow | When Destroyed Apply Damage To AlliesInRow | When destroyed, deal1 damage to allies in the row |
| WhenDestroyedApplyDamageToAttacker | When Destroyed Apply Damage To Attacker | |
| WhenDestroyedApplyDamageToEnemiesEqualToJuice | When Destroyed Apply Damage To Enemies Equal To Juice |
|
| WhenDestroyedApplyDamageToEnemiesInRow | When Destroyed Apply Damage To EnemiesInRow | |
| WhenDestroyedApplyFrenzyToRandomAlly | When Destroyed Apply Frenzy To RandomAlly | When destroyed, add {0} to a random ally |
| WhenDestroyedApplyHazeToAttacker | When Destroyed Apply Haze To Attacker | When destroyed, apply {0} to the attacker |
| WhenDestroyedApplyOverloadToAttacker | When Destroyed Apply Overload To Attacker | When destroyed, apply {0} to the attacker |
| WhenDestroyedApplySpiceToAllies | When Destroyed Apply Spice To Allies | When destroyed, apply {0} to all allies |
| WhenDestroyedApplyStealthToAlliesInRow | When Destroyed Apply Stealth To AlliesInRow | |
| WhenDestroyedSummonDregg | When Destroyed Summon Dregg | When destroyed, summon {0} |
| WhenDestroyedTriggerToAllies | When Destroyed Trigger To Allies | When destroyed, trigger all allies |
| WhenDrawnApplySnowToAllies | When Drawn Apply Snow To Allies | When drawn, apply {0} to all allies |
| WhenEnemiesAttackApplyDemonizeToAttacker | When Enemies Attack Apply Demonize To Attacker | Before an enemy attacks, apply {0} to them |
| WhenEnemyShroomedIsKilledApplyTheirShroomToRandomEnemy | When Enemy (Shroomed) Is Killed Apply Their Shroom To RandomEnemy | shroom>'d enemy dies, apply their {0} to a random enemy |
| WhenEnemyDeployedCopyEffectsOfTarget | When Enemy Deployed Copy Effects Of Target | When an enemy is deployed, copy their effects |
| WhenEnemyIsKilledApplyGoldToSelf | When Enemy Is Killed Apply Gold To Self | When an enemy is killed, gain {0} |
| WhenEnemyIsKilledApplyShellToAttacker | When Enemy Is Killed Apply Shell To Attacker | When an enemy is killed, apply {0} to the attacker |
| WhenHealedApplyAttackToSelf | When Healed Apply Attack To Self | When healed, gain {0} |
| WhenHealedTriggerToSelf | When Healed Trigger To Self | |
| WhenHealthLostApplyEqualAttackToSelfAndAllies | When Health Lost Apply Equal Attack To Self And Allies | health> lost, add equal {0} to self and allies |
| WhenHealthLostApplyEqualFrostToSelf | When Health Lost Apply Equal Frost To Self | health> lost, gain equal {0} |
| WhenHealthLostApplyEqualSpiceToSelf | When Health Lost Apply Equal Spice To Self | health> lost, gain equal {0} |
| WhenHitAddFrenzyToSelf | When Hit Add Frenzy To Self | When hit, gain {0} |
| WhenHitAddGearhammerToHand | When Hit Add Gearhammer To Hand | When hit, add {0} to your hand |
| WhenHitAddHealthLostToAttacker | When Hit Add Health Lost To Attacker | |
| WhenHitAddHealthLostToRandomAlly | When Hit Add Health Lost To RandomAlly | When hit, add lost {0} to a random ally |
| WhenHitAddJunkToHand | When Hit Add Junk To Hand | {0} when hit |
| WhenHitApplyBlockToRandomAlly | When Hit Apply Block To RandomAlly | When hit, apply {0} to a random ally |
| WhenHitApplyDemonizeToAttacker | When Hit Apply Demonize To Attacker | When hit, apply {0} to the attacker |
| WhenHitApplyFrostToEnemies | When Hit Apply Frost To Enemies | When hit, apply {0} to all enemies |
| WhenHitApplyFrostToRandomEnemy | When Hit Apply Frost To RandomEnemy | When hit, apply {0} to a random enemy |
| WhenHitApplyGoldToAttackerNoPing | When Hit Apply Gold To Attacker (No Ping) | Drop {0} when hit |
| WhenHitApplyInkToAttacker | When Hit Apply Ink To Attacker | |
| WhenHitApplyInkToRandomEnemy | When Hit Apply Ink To RandomEnemy | When hit, apply {0} to a random enemy |
| WhenHitApplyInkToSelf | When Hit Apply Ink To Self | |
| WhenHitApplyOverloadToAttacker | When Hit Apply Overload To Attacker | When hit, apply {0} to the attacker |
| WhenHitApplyShellToAllies | When Hit Apply Shell To Allies | When hit, apply {0} to all allies |
| WhenHitApplyShellToAllyBehind | When Hit Apply Shell To AllyBehind | When hit, apply {0} to ally behind |
| WhenHitApplyShellToSelf | When Hit Apply Shell To Self | |
| WhenHitApplyShroomToAttacker | When Hit Apply Shroom To Attacker | When hit, apply {0} to the attacker |
| WhenHitApplyShroomToRandomEnemy | When Hit Apply Shroom To RandomEnemy | When hit, apply {0} to a random enemy |
| WhenHitApplySnowToAttacker | When Hit Apply Snow To Attacker | When hit, apply {0} to the attacker |
| WhenHitApplySnowToEnemies | When Hit Apply Snow To Enemies | |
| WhenHitApplySnowToRandomEnemy | When Hit Apply Snow To RandomEnemy | |
| WhenHitApplySpiceToAlliesAndEnemiesAndSelf | When Hit Apply Spice To Allies & Enemies & Self | When hit, apply {0} to everyone in the battle |
| WhenHitApplySpiceToAllies | When Hit Apply Spice To Allies | When hit, apply {0} to all allies |
| WhenHitApplySpiceToAlliesInRow | When Hit Apply Spice To AlliesInRow | When hit, apply {0} to allies in the row |
| WhenHitApplySpiceToSelf | When Hit Apply Spice To Self | When hit, gain {0} |
| WhenHitApplyStealthToSelf | When Hit Apply Stealth To Self | |
| WhenHitApplyVimToSelf | When Hit Apply Vim To Self | When hit, gain {0} |
| WhenHitApplyVoidToAttacker | When Hit Apply Void To Attacker | When hit, apply {0} to the attacker |
| WhenHitApplyWeaknessToAttacker | When Hit Apply Weakness To Attacker | When hit, apply {0} to the attacker |
| WhenHitDamageToEnemies | When Hit Damage To Enemies | When hit, deal1 damage to all enemies |
| WhenHitDamageToEnemiesInRow | When Hit Damage To EnemiesInRow | When hit, deal1 damage to enemies in the row |
| WhenHitDraw | When Hit Draw | {0} when hit |
| WhenHitEqualDamageToAttacker | When Hit Equal Damage To Attacker | When hit, deal equal damage to the attacker |
| WhenHitGainAttackToSelfNoPing | When Hit Gain Attack To Self (No Ping) | When hit, gain {0} |
| WhenHitGainTeethToSelf | When Hit Gain Teeth To Self | When hit, gain {0} |
| WhenHitIncreaseAttackEffect1ToSelf | When Hit Increase Attack Effect 1 To Self | Increase by {0} when hit |
| WhenHitIncreaseAttackToRandomAlly | When Hit Increase Attack To RandomAlly | |
| WhenHitIncreaseHealthToRandomAlly | When Hit Increase Health To RandomAlly | When hit, add {0} to a random ally |
| WhenHitReduceAttackToAttacker | When Hit Reduce Attack To Attacker | When hit, reduce the attacker's {0} by1 |
| WhenHitReduceAttackToSelf | When Hit Reduce Attack To Self | When hit, reduce {0} by1 |
| WhenHitReduceCounterToSelf | When Hit Reduce Counter To Self | When hit, count down {0} by1 |
| WhenHitTriggerToSelf | When Hit Trigger To Self | Trigger when hit |
| WhenHitWithJunkAddFrenzyToSelf | When Hit With Junk Add Frenzy To Self | Junk>, gain {0} |
| WhenJuiceAppliedToSelfGainFrenzy | When Juice Applied To Self Gain Frenzy |
|
| WhenSacrificedSummonTailsFour | When Sacrificed Summon TailsFour | sacrificed>, summon {0} |
| WhenSacrificedSummonTailsOne | When Sacrificed Summon TailsOne | sacrificed>, summon {0} |
| WhenSacrificedSummonTailsThree | When Sacrificed Summon TailsThree | sacrificed>, summon {0} |
| WhenSacrificedSummonTailsTwo | When Sacrificed Summon TailsTwo | sacrificed>, summon {0} |
| WhenShellAppliedToSelfGainSpiceInstead | When Shell Applied To Self Gain Spice Instead | shell>'d, gain {0} instead |
| WhenShroomAppliedToAnythingDoubleAmountAndLoseScrap | When Shroom Applied To Anything Double Amount And Lose Scrap | shroom>'d, double the amount and lose {0} |
| WhenShroomDamageTakenTriggerToSelf | When Shroom Damage Taken Trigger To Self | |
| WhenSnowAppliedToAnythingGainAttackToSelf | When Snow Applied To Anything Gain Attack To Self | snow>'d, gain {0} |
| WhenSnowAppliedToAnythingGainEqualAttackToSelf | When Snow Applied To Anything Gain Equal Attack To Self | snow>'d, gain equal {0} |
| WhenSnowAppliedToSelfApplyDemonizeToEnemies | When Snow Applied To Self Apply Demonize To Enemies | snow>'d, apply {0} to all enemies |
| WhenSnowAppliedToSelfGainEqualAttack | When Snow Applied To Self Gain Equal Attack | snow>'d, gain equal {0} |
| WhenSpiceXAppliedToSelfTriggerToSelf | When Spice X Applied To Self Trigger To Self | Trigger when {e} reaches1 |
| WhenVimAppliedToAnythingDoubleAmount | When Vim Applied To Anything Double Amount | Whenever {0} is applied, double the amount |
| WhenXHealthLostSplit | When X Health Lost Split | health> lost |
| WhileActiveAddEqualAttackToJunkInHand | While Active Add Equal Attack To Junk In Hand | Junk> in your hand |
| WhileActiveAimlessToEnemies | While Active Aimless To Enemies | While active, add {0} to all enemies |
| WhileActiveBarrageToAllies | While Active Barrage To Allies | While active, add {0} to all allies |
| WhileActiveBarrageToAlliesInRow | While Active Barrage To AlliesInRow | While active, add {0} to allies in the row |
| WhileActiveBarrageToEnemies | While Active Barrage To Enemies | While active, add {0} to all enemies |
| WhileActiveFrenzyToAllies | While Active Frenzy To Allies | While active, add {0} to all allies |
| WhileActiveFrenzyToCrownAllies | While Active Frenzy To Crown Allies | crown>'d allies |
| WhileActiveHaltSpiceToAllies | While Active Halt Spice To Allies | While active, all allies retain {0} |
| WhileActiveIncreaseAllSpiceApplied | While Active Increase All Spice Applied | |
| WhileActiveIncreaseAttackbyCurrentToAllies | While Active Increase Attack by Current To Allies | While active, add current {0} to all allies |
| WhileActiveIncreaseAttackbyCurrentToSummonedAllies | While Active Increase Attack by Current To Summoned Allies | While active, add current {0} to all <Summoned> allies |
| WhileActiveIncreaseAttackToAlliesAndEnemies | While Active Increase Attack To Allies & Enemies | While active, add {0} to everyone in the battle |
| WhileActiveIncreaseAttackToAlliesNoDesc | While Active Increase Attack To Allies (No Desc) | |
| WhileActiveIncreaseAttackToAllies | While Active Increase Attack To Allies | While active, add {0} to all allies |
| WhileActiveIncreaseAttackToAlliesInRow | While Active Increase Attack To AlliesInRow | While active, add {0} to allies in the row |
| WhileActiveIncreaseAttackToItemsInHand | While Active Increase Attack To Items In Hand | While active, add {0} to <Items> in your hand |
| WhileActiveIncreaseAttackToJunkInHand | While Active Increase Attack To Junk In Hand | Junk> in your hand |
| WhileActiveIncreaseEffectsToAlliesAndEnemies | While Active Increase Effects To Allies & Enemies | While active, boost the effects of all allies and enemies by1 |
| WhileActiveIncreaseEffectsToFrontAlly | While Active Increase Effects To FrontAlly | While active, boost the effects of the front ally by1 |
| WhileActiveIncreaseEffectsToHand | While Active Increase Effects To Hand | |
| WhileActivePigheadedToEnemies | While Active Pigheaded To Enemies | While active, add {0} to all enemies |
| WhileActiveReduceAttackToEnemiesNoPingAndNoDesc | While Active Reduce Attack To Enemies (No Ping, No Desc) | |
| WhileActiveSnowImmuneToAllies | While Active Snow Immune To Allies | |
| WhileActiveTeethToAllies | While Active Teeth To Allies | While active, add {0} to all allies |
| WhileActiveUnmovableToEnemies | While Active Unmovable To Enemies | While active, add {0} to all enemies |
| WhileInHandReduceAttackToAllies | While In Hand Reduce Attack To Allies | While in hand, reduce {0} of all allies by1 |
| WhileLastInHandDoubleEffectsToSelf | While Last In Hand Double Effects To Self" |