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C# Json In Game Text
AddAttackAndHealthToSummon Add Attack & Health To Summon Doesn't seem to do anything
Block Block Apply 1 Block
Bombard1 Bombard 1 None. Used by the Bombard1 (Bombard) trait
Bombard2 Bombard 2 None. Used by the Bombard2 (Bombard) trait
BonusDamageEqualToDartsInHand Bonus Damage Equal To Darts In Hand Deal additional damage equal to Tar Blades in hand
BonusDamageEqualToGoldFactor002 Bonus Damage Equal To Gold Factor 0.02 None. Used by the Greed trait
BonusDamageEqualToJuice Bonus Damage Equal To Juice crashCrash! Deal additional damage equal to Juice
BonusDamageEqualToScrapOnBoard Bonus Damage Equal To Scrap On Board Deal additional damage equal to Scrap on the board
BonusDamageEqualToScrap Bonus Damage Equal To Scrap Deal additional damage equal to Scrap
BonusDamageEqualToShell Bonus Damage Equal To Shell Deal additional damage equal to Shell
BoostEffects Boost Effects Boost the target's effects by 1
Budge Budge
CannotRecall Cannot Recall
CheckHasJuice Check Has Juice crashCrash!
Cleanse Cleanse
CombineWhen2Deployed Combine When 2 Deployed
CopyEffects Copy Effects
Crush Crush
DamageEqualToHealth Damage Equal To Health Deal additional damage equal to Health
DamageToFrontAllies Damage To Front Allies
Demonize Demonize
DestroyAfterUse Destroy After Use
DestroySelfAfterTurn Destroy Self After Turn Destroy self
DoubleAllSpiceWhenDestroyed Double All Spice When Destroyed
DoubleBlock Double Block
DoubleInk Double Ink Double the target's Ink
DoubleJuice Double Juice crashCrash! Double the target's Juice
DoubleNegativeEffects Double Negative Effects
DoubleOverload Double Overload Double the target's Overload
DoubleShell Double Shell
DoubleShroom Double Shroom
DoubleSpice Double Spice Double the target's Spice
DoubleVim Double Vim Double the target's Vim
DrawCards Draw Cards
EatHealthAndAttack Eat (Health & Attack)
EatHealthAndAttackAndEffects Eat (Health, Attack & Effects)
EatAlliesInRowHealthAndAttack Eat Allies In Row (Health & Attack)
EatRandomAllyHealthAndAttackAndEffects Eat Random Ally (Health, Attack & Effects)
Escape Escape
FillBoardFinalBoss Fill Board (Final Boss)
FinalBossPhase2 FinalBossPhase2
Flee Flee
FreeAction Free Action
FrenzyBossPhase2 FrenzyBossPhase2
Frost Frost
GainFrenzyWhenWildUnitKilled Gain Frenzy When Wild Unit Killed
GainGoldRange36 Gain Gold Range (3-6)
GainGold Gain Gold
GoatWampusPhase2 GoatWampusPhase2
HaltSpice Halt Spice
Haze Haze
HealNoPing Heal (No Ping)
HealFrontAllyBasedOnDamageDealt Heal Front Ally Based On Damage Dealt
HealFullAndGainEqualSpice Heal Full, Gain Equal Spice
HealToFrontAllies Heal To Front Allies
Heal Heal Restore 1 Health
HighPriorityPosition High Priority Position
HitAllCrownEnemies Hit All Crown Enemies Hits all Crown'd enemies
HitAllEnemiesInRow Hit All Enemies In Row
HitAllEnemies Hit All Enemies Hits all enemies
HitAllUndamagedEnemies Hit All Undamaged Enemies Hits all undamaged enemies
HitFurthestTarget Hit Furthest Target
HitRandomTarget Hit Random Target
ImmuneToFrost ImmuneToFrost
ImmuneToSnow ImmuneToSnow
ImmuneToSpice ImmuneToSpice
ImmuneToVim ImmuneToVim
IncreaseAllSpiceAppliedNoDesc Increase All Spice Applied (No Desc)
IncreaseAttackAndHealth Increase Attack & Health
IncreaseAttackAndLoseHalfHealth Increase Attack & Lose Half Health
IncreaseAttackEffect1 Increase Attack Effect 1
IncreaseAttackWhileAlone Increase Attack While Alone
IncreaseAttackWhileDamaged Increase Attack While Damaged While damaged, Attack is increased by 1
IncreaseAttack Increase Attack Increase Attack by 1
IncreaseEffects Increase Effects
IncreaseMaxCounter Increase Max Counter Increase Counter by 1
IncreaseMaxHealth Increase Max Health Increase Health by 1
Injury Injury
InstantAddScrap Instant Add Scrap
InstantApplyAttackToApplier Instant Apply Attack To Applier
InstantApplyCurrentAttackToAllies Instant Apply Current Attack To Allies Add their Attack to all allies
InstantApplyCurrentAttackToRandomAlly Instant Apply Current Attack To Random Ally Add its Attack to a random ally
InstantApplyFrenzyToItemInHand Instant Apply Frenzy (To Item In Hand) Add Frenzy to an <Item> in your hand
InstantDraw Instant Draw
InstantGainAimless Instant Gain Aimless Add Aimless to the target
InstantGainFury Instant Gain Fury Add Frenzy to the target
InstantGainNoomlinToCardInHand Instant Gain Noomlin (To Card In Hand) Add Noomlin to a card in your hand
InstantGainSoulboundToEnemy Instant Gain Soulbound (To Enemy) Add Soulbound to an enemy
InstantSummonBloo Instant Summon Bloo
InstantSummonCopyOfItem Instant Summon Copy Of Item
InstantSummonCopyOnOtherSideWithXHealth Instant Summon Copy On Other Side With X Health
InstantSummonCopy Instant Summon Copy
InstantSummonDregg Instant Summon Dregg
InstantSummonFallow Instant Summon Fallow
InstantSummonGearhammerInHand Instant Summon Gearhammer In Hand
InstantSummonJunkInHand Instant Summon Junk In Hand
InstantSummonSunShardInHand Instant Summon SunShard In Hand
InstantSummonTailsFour Instant Summon TailsFour
InstantSummonTailsOne Instant Summon TailsOne
InstantSummonTailsThree Instant Summon TailsThree
InstantSummonTailsTwo Instant Summon TailsTwo
Kill Kill
LastStand Last Stand
LoseHalfHealth Lose Half Health
LoseJuice Lose Juice crashCrash!
LoseScrap Lose Scrap
LowPriorityPosition Low Priority Position
Lumin Lumin
MultiHitTemporaryAndNotVisible MultiHit (Temporary, Not Visible)
MultiHit MultiHit Add Frenzy
MustHaveJuiceToTrigger Must Have Juice To Trigger crashCrash!
Null Null
OnCardPlayedAddFuryToTarget On Card Played Add Fury To Target Add Fury to the target
OnCardPlayedAddGearhammerToHand On Card Played Add Gearhammer To Hand Add Gearhammer to your hand
OnCardPlayedAddJunkToHand On Card Played Add Junk To Hand
OnCardPlayedAddScrapToRandomAlly On Card Played Add Scrap To RandomAlly Add Scrap to a random ally
OnCardPlayedAddSoulboundToRandomAlly On Card Played Add Soulbound To RandomAlly Add Soulbound to a random ally
OnCardPlayedAddSunShardToHand On Card Played Add SunShard To Hand Add SunShard to your hand
OnCardPlayedApplyAttackToSelf On Card Played Apply Attack To Self Gain Attack
OnCardPlayedApplyBlockToRandomUnit On Card Played Apply Block To RandomUnit Apply Block to a random ally or enemy
OnCardPlayedApplyFrostToRandomEnemy On Card Played Apply Frost To RandomEnemy Apply Frost to a random enemy
OnCardPlayedApplyHazeToRandomEnemy On Card Played Apply Haze To RandomEnemy Apply Haze to a random enemy
OnCardPlayedApplyInkToRandomEnemy On Card Played Apply Ink To RandomEnemy Apply Ink to a random enemy
OnCardPlayedApplyOverloadToFrontEnemy On Card Played Apply Overload To FrontEnemy Apply Overload to front enemy
OnCardPlayedApplyShellToRandomAlly On Card Played Apply Shell To RandomAlly Apply Shell to a random ally
OnCardPlayedApplyShroomToEnemies On Card Played Apply Shroom To Enemies Apply Shroom to all enemies
OnCardPlayedApplySnowToEnemiesInRow On Card Played Apply Snow To EnemiesInRow Apply Snow to enemies in the row
OnCardPlayedApplySpiceToRandomAlly On Card Played Apply Spice To RandomAlly Apply Spice to a random ally
OnCardPlayedApplyTeethToRandomAlly On Card Played Apply Teeth To RandomAlly Apply Teeth to a random ally
OnCardPlayedBoostToRandomAlly On Card Played Boost To RandomAlly Boost a random ally's effects by1
OnCardPlayedBoostToRandomEnemy On Card Played Boost To RandomEnemy Boost a random enemy's effects by1
OnCardPlayedDamageFrostedEnemies On Card Played Damage Frosted Enemies
OnCardPlayedDamageInkedEnemies On Card Played Damage Inked Enemies Deal1 damage to all Ink'd enemies
OnCardPlayedDamageToSelfAndAlliesInRow On Card Played Damage To Self & AlliesInRow Deal1 damage to self and allies in the row
OnCardPlayedDamageUndamagedEnemies On Card Played Damage Undamaged Enemies Deal1 damage to all undamaged enemies
OnCardPlayedDestroyRandomCardInHand On Card Played Destroy Random Card In Hand Destroy a random card in your hand
OnCardPlayedDestroyRandomJunkInHand On Card Played Destroy Random Junk In Hand Destroy a random Junk in your hand
OnCardPlayedDestroyRightmostCardInHand On Card Played Destroy Rightmost Card In Hand Destroy the rightmost card in your hand
OnCardPlayedDoubleVimToSelf On Card Played Double Vim To Self Double current Vim
OnCardPlayedLose1JuiceToSelfNoDesc On Card Played Lose 1 Juice To Self (No Desc) crashCrash!
OnCardPlayedLoseScrapToSelf On Card Played Lose Scrap To Self Lose Scrap
OnCardPlayedReduceAttackEffect1ToSelf On Card Played Reduce Attack Effect 1 To Self Reduce by {0} when played
OnCardPlayedReduceCounterToAllies On Card Played Reduce Counter To Allies Count down all allies' Counter by1
OnCardPlayedSacrificeRandomAlly On Card Played Sacrifice RandomAlly Kill a random ally
OnCardPlayedTakeHealthFromAllies On Card Played Take Health From Allies Take Health from all allies
OnCardPlayedTriggerAgainstAllyBehind On Card Played Trigger Against AllyBehind Also hits ally behind
OnCardPlayedTriggerRandomAlly On Card Played Trigger RandomAlly Trigger a random ally
OnCardPlayedUseRandomItemInHandAgainstRandomEnemy On Card Played Use Random Item In Hand Against Random Enemy Use a random <Item> in your hand on a random enemy
OnCardPlayedVimToAllies On Card Played Vim To Allies Apply {0} to all allies
OnCardPlayedVimToSelf On Card Played Vim To Self Gain {0}
OnCardPlayedVoidToEnemies On Card Played Void To Enemies Apply {0} to all enemies
OnHitDamageDamagedTarget On Hit Damage Damaged Target Deal1 additional damage to damaged targets
OnHitDamageFrostedTarget On Hit Damage Frosted Target Deal1 additional damage to {e}'d targets
OnHitDamageShelledTarget On Hit Damage Shelled Target Deal1 additional damage to {e}'d targets
OnHitDamageSnowedTarget On Hit Damage Snowed Target Deal1 additional damage to {e}'d targets
OnHitEqualDamageToInkedTarget On Hit Equal Damage To Inked Target Deal damage to an {0}'d target equal to their {0}
OnHitEqualHealToFrontAlly On Hit Equal Heal To FrontAlly Restore {0} to front ally equal to damage dealt
OnHitEqualOverloadToTarget On Hit Equal Overload To Target Apply {0} equal to damage dealt
OnHitEqualSnowToTarget On Hit Equal Snow To Target Apply {0} equal to damage dealt
OnHitPullTarget On Hit Pull Target
OnHitPushTarget On Hit Push Target
OnKillApplyAttackToSelf On Kill Apply Attack To Self Gain {0} on kill
OnKillApplyBlockToSelf On Kill Apply Block To Self Gain {0} on kill
OnKillApplyGoldToSelf On Kill Apply Gold To Self Gain {0} on kill
OnKillApplyScrapToAllies On Kill Apply Scrap To Allies On kill, apply {0} to all allies
OnKillApplyScrapToAllyBehind On Kill Apply Scrap To AllyBehind On kill, apply {0} to ally behind
OnKillApplyScrapToRandomAlly On Kill Apply Scrap To RandomAlly On kill, apply {0} to a random ally
OnKillApplyShellToSelf On Kill Apply Shell To Self Gain {0} on kill
OnKillApplyStealthToSelf On Kill Apply Stealth To Self
OnKillApplyTeethToSelf On Kill Apply Teeth To Self Gain {0} on kill
OnKillApplyVimToAllyBehind On Kill Apply Vim To AllyBehind On kill, apply {0} to ally behind
OnKillApplyVimToRandomAlly On Kill Apply Vim To RandomAlly On kill, apply {0} to a random ally
OnKillApplyVimToRandomEnemy On Kill Apply Vim To RandomEnemy On kill, apply {0} to a random enemy
OnKillDraw On Kill Draw {0} on kill
OnKillHealToSelfAndAlliesInRow On Kill Heal To Self & AlliesInRow On kill, restore {0} to self and allies in the row
OnKillHealToSelf On Kill Heal To Self Restore {0} on kill
OnKillIncreaseHealthToSelfAndAllies On Kill Increase Health To Self & Allies On kill, add {0} to self and all allies
OnTurnApplyAttackToSelf On Turn Apply Attack To Self Gain {0}
OnTurnApplyDemonizeToRandomEnemy On Turn Apply Demonize To RandomEnemy
OnTurnApplyInkToEnemies On Turn Apply Ink To Enemies Apply {0} to all enemies
OnTurnApplyInkToRandomEnemy On Turn Apply Ink To RandomEnemy Apply {0} to a random enemy
OnTurnApplyJuiceToAllyBehind On Turn Apply Juice To AllyBehind crashCrash! Apply Juice to ally behind
OnTurnApplyOverloadToRandomEnemy On Turn Apply Overload To RandomEnemy
OnTurnApplyScrapToAllyAhead On Turn Apply Scrap To AllyAhead
OnTurnApplyScrapToAllyBehind On Turn Apply Scrap To AllyBehind Apply {0} to ally behind
OnTurnApplyScrapToRandomAlly On Turn Apply Scrap To RandomAlly Apply {0} to a random ally
OnTurnApplyScrapToSelf On Turn Apply Scrap To Self Gain {0}
OnTurnApplyShellToAllies On Turn Apply Shell To Allies Apply {0} to all allies
OnTurnApplyShellToAllyInFrontOf On Turn Apply Shell To AllyInFrontOf
OnTurnApplyShellToSelf On Turn Apply Shell To Self Gain {0}
OnTurnApplySnowToEnemies On Turn Apply Snow To Enemies Apply {0} to all enemies
OnTurnApplySpiceToAllies On Turn Apply Spice To Allies Apply {0} to all allies
OnTurnApplySpiceToAllyBehind On Turn Apply Spice To AllyBehind Apply {0} to ally behind
OnTurnApplySpiceToAllyInFrontOf On Turn Apply Spice To AllyInFrontOf Apply {0} to ally ahead
OnTurnApplyTeethToSelf On Turn Apply Teeth To Self Gain {0}
OnTurnApplyVimToAllyBehind On Turn Apply Vim To AllyBehind Apply {0} to ally behind
OnTurnApplyVimToRandomAlly On Turn Apply Vim To RandomAlly Apply {0} to a random ally
OnTurnApplyVoidToEveryone On Turn Apply Void To Everyone
OnTurnApplyVoidToRandomEnemy On Turn Apply Void To RandomEnemy Apply {0} to a random enemy
OnTurnEatRandomAllyHealthAndAttackAndEffects On Turn Eat Random Ally (Health, Attack & Effects) absorb> a random ally
OnTurnEscapeToSelf On Turn Escape To Self Escape from the battle
OnTurnHealAllies On Turn Heal Allies Restore {0} to all allies
OngoingIncreaseAttack Ongoing Increase Attack
OngoingIncreaseEffectFactor Ongoing Increase Effect Factor
OngoingIncreaseEffects Ongoing Increase Effects
OngoingReduceAttack Ongoing Reduce Attack
Overload Overload
PreTriggerGainTempMultiHitEqualToJuice1 Pre Trigger Gain Temp MultiHit Equal To Juice - 1 crashCrash! Trigger multiple times equal to Juice
PreTriggerGainTempMultiHitEqualToScrap1 Pre Trigger Gain Temp MultiHit Equal To Scrap - 1 Trigger multiple times equal to {0}
PreTurnDestroyAllItemsInHand Pre Turn Destroy All Items In Hand Destroy all <Items> in your hand
PreTurnDestroyRandomCardInHand Pre Turn Destroy Random Card In Hand Destroy a random card in your hand
PreTurnEatAlliesInRowHealthAndAttack Pre Turn Eat Allies In Row (Health & Attack) health>
PreTurnEatRandomAllyHealthAndAttackAndEffects Pre Turn Eat Random Ally (Health, Attack & Effects) health> and effects
PreTurnGainAttackForEachItemInHandForEachCardDestroyed Pre Turn Gain Attack For Each Item In Hand (For Each Card Destroyed) Gain {0} for each card destroyed
PreTurnGainTempMultiHitEqualToJuice Pre Turn Gain Temp MultiHit Equal To Juice crashCrash! Trigger multiple times equal to Juice
PreTurnTakeJuiceFromRandomAlly Pre Turn Take Juice From RandomAlly crashCrash! Take {e} from a random ally in order to
PreTurnTakeScrapFromRandomAlly Pre Turn Take Scrap From RandomAlly Take {e} from a random ally in order to attack
Pull Pull
Push Push
RecycleJunk Recycle Junk
RedrawCards Redraw Cards
ReduceAttackEffect1 Reduce Attack Effect 1
ReduceAttack Reduce Attack
ReduceCounter Reduce Counter Count down {0} by1
ReduceEffects Reduce Effects Reduce the target's effects by1
ReduceMaxCounter Reduce Max Counter Reduce {0} by1
ReduceMaxHealthMustbeally Reduce Max Health (Must be ally) Reduce {0} of an ally by1
ReduceMaxHealth Reduce Max Health Reduce {0} by1
ResistShroom ResistShroom
ResistSnow ResistSnow
ResistSpice ResistSpice
SacrificeAlly Sacrifice Ally Kill an ally
SacrificeCardInHand Sacrifice Card In Hand Destroy a card in your hand
SacrificeEnemy Sacrifice Enemy Kill an enemy
Scrap Scrap
SetHealth Set Health
SetMaxHealth Set Max Health
Shell Shell
Shroom Shroom
Snow Snow
SoulboundBossPhase2 SoulboundBossPhase2
Spice Spice
Split Split
SplitBossPhase2 SplitBossPhase2
Stealth Stealth
SummonBeepop Summon Beepop Summon {0}
SummonBloo Summon Bloo Summon {0}
SummonBoBo Summon BoBo Summon {0}
SummonBonzo Summon Bonzo Summon {0}
SummonDregg Summon Dregg Summon {0}
SummonEnemyLeech Summon Enemy Leech Summon {0} on the enemy side
SummonEnemyPigeon Summon Enemy Pigeon Summon {0} on the enemy side
SummonEnemyPopper Summon Enemy Popper Summon {0} on the enemy side
SummonFallow Summon Fallow Summon {0}
SummonGearhammer Summon Gearhammer
SummonItem Summon Item
SummonJunk Summon Junk
SummonPlep Summon Plep Summon {0}
SummonSunShard Summon SunShard
SummonTailsFive Summon TailsFive
SummonTailsFour Summon TailsFour
SummonTailsOne Summon TailsOne
SummonTailsThree Summon TailsThree
SummonTailsTwo Summon TailsTwo
SummonTigris Summon Tigris Summon {0}
SummonUzu Summon Uzu Summon {0}
Summoned Summoned
Take100DamageWhenSoulboundUnitKilled Take 100 Damage When Soulbound Unit Killed
TakeHealth Take Health
Teeth Teeth
TemporaryAimless Temporary Aimless
TemporaryBarrage Temporary Barrage
TemporaryFury Temporary Fury
TemporaryNoomlin Temporary Noomlin
TemporaryPigheaded Temporary Pigheaded
TemporarySoulbound Temporary Soulbound
TemporarySummoned Temporary Summoned
TemporaryUnbreakable Temporary Unbreakable
TemporaryUnmovable Temporary Unmovable
TriggerAgainstAndReduceUses Trigger Against & Reduce Uses
TriggerAgainstDontCountAsTrigger Trigger Against (Don't Count As Trigger)
TriggerAgainstAllyWhenAllyIsHit Trigger Against Ally When Ally Is Hit Trigger against an ally when they are hit
TriggerAgainstAttackerWhenHit Trigger Against Attacker When Hit
TriggerAgainstCrownAlliesWhenDiscarded Trigger Against Crown Allies When Discarded crown> allies
TriggerAgainstCrownAlliesWhenDrawn Trigger Against Crown Allies When Drawn crown> allies
TriggerAgainstRandomAllyWhenDiscarded Trigger Against Random Ally When Discarded When drawn, trigger against a random ally
TriggerAgainstRandomAllyWhenDrawn Trigger Against Random Ally When Drawn When drawn, trigger against a random ally
TriggerAgainstRandomEnemy Trigger Against Random Enemy
TriggerAgainstRandomUnitWhenDiscarded Trigger Against Random Unit When Discarded When drawn, trigger against a random ally or enemy
TriggerAgainstRandomUnitWhenDrawn Trigger Against Random Unit When Drawn When drawn, trigger against a random ally or enemy
TriggerAgainstWhenAllyAttacks Trigger Against When Ally Attacks Trigger against the target when an ally attacks
TriggerAgainstWhenFrostApplied Trigger Against When Frost Applied Trigger against anything that is hit with {e}
TriggerAgainstWhenSnowApplied Trigger Against When Snow Applied Trigger against anything that is hit with {e}
TriggerAgainstWhenWeaknessApplied Trigger Against When Weakness Applied Trigger against anything that is hit with {e}
TriggerAgainst Trigger Against
TriggerWhenAllyAttacks Trigger When Ally Attacks Trigger when an ally attacks
TriggerWhenAllyInRowAttacks Trigger When Ally In Row Attacks Trigger when an ally in the row attacks
TriggerWhenAllyIsHit Trigger When Ally Is Hit Trigger when an ally is hit
TriggerWhenDeployed Trigger When Deployed
TriggerWhenEnemyIsKilled Trigger When Enemy Is Killed Trigger when an enemy is killed
TriggerWhenJunkDestroyed Trigger When Junk Destroyed Trigger when {0} is destroyed
TriggerWhenRedrawHit Trigger When Redraw Hit Trigger when Redraw Bell is hit
Trigger Trigger
Unmovable Unmovable
Weakness Weakness
WhenAllyIsHealedApplyEqualSpice When Ally Is Healed Apply Equal Spice When an ally is healed, apply equal {0}
WhenAllyIsHealedTriggerToSelf When Ally Is Healed Trigger To Self
WhenAllyisHitApplyFrostToAttacker When Ally is Hit Apply Frost To Attacker When an ally is hit, apply {0} to the attacker
WhenAllyisHitApplyShroomToAttacker When Ally is Hit Apply Shroom To Attacker
WhenAllyisHitApplyTeethToSelf When Ally is Hit Apply Teeth To Self Gain {0} when an ally is hit
WhenAllyisHitApplyVimToTarget When Ally is Hit Apply Vim To Target When an ally is hit, apply {0} to them
WhenAllyisHitHealToTarget When Ally is Hit Heal To Target When an ally is hit, restore their {0} by1
WhenAllyisHitIncreaseHealthToSelf When Ally is Hit Increase Health To Self
WhenAllyIsKilledApplyAttackToSelf When Ally Is Killed Apply Attack To Self Gain {0} when an ally is killed
WhenAllyIsKilledGainTheirAttack When Ally Is Killed Gain Their Attack When an ally is killed, gain their {0}
WhenAllyIsKilledLoseHalfHealthAndGainAttack When Ally Is Killed Lose Half Health & Gain Attack health> and gain {0}
WhenAllyIsKilledTriggerToSelf When Ally Is Killed Trigger To Self Trigger when an ally is killed
WhenAllyIsSacrificedGainTheirAttack When Ally Is Sacrificed Gain Their Attack sacrificed>, gain their {0}
WhenAllyIsSacrificedTriggerToSelf When Ally Is Sacrificed Trigger To Self sacrificed>
WhenAnyoneTakesShroomDamageApplyAttackToSelf When Anyone Takes Shroom Damage Apply Attack To Self shroom>, gain {0}
WhenBuiltAddJunkToHand When Built Add Junk To Hand When built, add {0} to your hand
WhenBuiltApplyVimToSelf When Built Apply Vim To Self
WhenCardDestroyedAndGainAttack When Card Destroyed, Gain Attack When a card is destroyed, gain {0}
WhenCardDestroyedAndGainJuice When Card Destroyed, Gain Juice crashCrash! When a card is destroyed, gain {0}
WhenCardDestroyedAndReduceCounterToSelf When Card Destroyed, Reduce Counter To Self When a card is destroyed, count down {0} by1
WhenConsumedAddHealthToAllies When Consumed Add Health To Allies When consumed, add {0} to all allies
WhenConsumedApplyOverloadToEnemies When Consumed Apply Overload To Enemies When consumed, apply {0} to all enemies
WhenDeployedAddJunkToHand When Deployed Add Junk To Hand When deployed, add {0} to your hand
WhenDeployedApplyBlockToSelf When Deployed Apply Block To Self When deployed, gain {0}
WhenDeployedApplyFrenzyToSelf When Deployed Apply Frenzy To Self When deployed, gain {0}
WhenDeployedApplyInkToAllies When Deployed Apply Ink To Allies When deployed, apply {0} to all allies
WhenDeployedApplyInkToEnemiesInRow When Deployed Apply Ink To EnemiesInRow
WhenDeployedCopyEffectsOfRandomEnemy When Deployed Copy Effects Of RandomEnemy When deployed, copy the effects of a random enemy
WhenDeployedFillBoardFinalBoss When Deployed Fill Board (Final Boss)
WhenDeployedSummonWowee When Deployed Summon Wowee When deployed, summon {0}
WhenDestroyedApplyDamageToAlliesInRow When Destroyed Apply Damage To AlliesInRow When destroyed, deal1 damage to allies in the row
WhenDestroyedApplyDamageToAttacker When Destroyed Apply Damage To Attacker
WhenDestroyedApplyDamageToEnemiesEqualToJuice When Destroyed Apply Damage To Enemies Equal To Juice crashCrash! When destroyed, damage all enemies equal to {0}
WhenDestroyedApplyDamageToEnemiesInRow When Destroyed Apply Damage To EnemiesInRow
WhenDestroyedApplyFrenzyToRandomAlly When Destroyed Apply Frenzy To RandomAlly When destroyed, add {0} to a random ally
WhenDestroyedApplyHazeToAttacker When Destroyed Apply Haze To Attacker When destroyed, apply {0} to the attacker
WhenDestroyedApplyOverloadToAttacker When Destroyed Apply Overload To Attacker When destroyed, apply {0} to the attacker
WhenDestroyedApplySpiceToAllies When Destroyed Apply Spice To Allies When destroyed, apply {0} to all allies
WhenDestroyedApplyStealthToAlliesInRow When Destroyed Apply Stealth To AlliesInRow
WhenDestroyedSummonDregg When Destroyed Summon Dregg When destroyed, summon {0}
WhenDestroyedTriggerToAllies When Destroyed Trigger To Allies When destroyed, trigger all allies
WhenDrawnApplySnowToAllies When Drawn Apply Snow To Allies When drawn, apply {0} to all allies
WhenEnemiesAttackApplyDemonizeToAttacker When Enemies Attack Apply Demonize To Attacker Before an enemy attacks, apply {0} to them
WhenEnemyShroomedIsKilledApplyTheirShroomToRandomEnemy When Enemy (Shroomed) Is Killed Apply Their Shroom To RandomEnemy shroom>'d enemy dies, apply their {0} to a random enemy
WhenEnemyDeployedCopyEffectsOfTarget When Enemy Deployed Copy Effects Of Target When an enemy is deployed, copy their effects
WhenEnemyIsKilledApplyGoldToSelf When Enemy Is Killed Apply Gold To Self When an enemy is killed, gain {0}
WhenEnemyIsKilledApplyShellToAttacker When Enemy Is Killed Apply Shell To Attacker When an enemy is killed, apply {0} to the attacker
WhenHealedApplyAttackToSelf When Healed Apply Attack To Self When healed, gain {0}
WhenHealedTriggerToSelf When Healed Trigger To Self
WhenHealthLostApplyEqualAttackToSelfAndAllies When Health Lost Apply Equal Attack To Self And Allies health> lost, add equal {0} to self and allies
WhenHealthLostApplyEqualFrostToSelf When Health Lost Apply Equal Frost To Self health> lost, gain equal {0}
WhenHealthLostApplyEqualSpiceToSelf When Health Lost Apply Equal Spice To Self health> lost, gain equal {0}
WhenHitAddFrenzyToSelf When Hit Add Frenzy To Self When hit, gain {0}
WhenHitAddGearhammerToHand When Hit Add Gearhammer To Hand When hit, add {0} to your hand
WhenHitAddHealthLostToAttacker When Hit Add Health Lost To Attacker
WhenHitAddHealthLostToRandomAlly When Hit Add Health Lost To RandomAlly When hit, add lost {0} to a random ally
WhenHitAddJunkToHand When Hit Add Junk To Hand {0} when hit
WhenHitApplyBlockToRandomAlly When Hit Apply Block To RandomAlly When hit, apply {0} to a random ally
WhenHitApplyDemonizeToAttacker When Hit Apply Demonize To Attacker When hit, apply {0} to the attacker
WhenHitApplyFrostToEnemies When Hit Apply Frost To Enemies When hit, apply {0} to all enemies
WhenHitApplyFrostToRandomEnemy When Hit Apply Frost To RandomEnemy When hit, apply {0} to a random enemy
WhenHitApplyGoldToAttackerNoPing When Hit Apply Gold To Attacker (No Ping) Drop {0} when hit
WhenHitApplyInkToAttacker When Hit Apply Ink To Attacker
WhenHitApplyInkToRandomEnemy When Hit Apply Ink To RandomEnemy When hit, apply {0} to a random enemy
WhenHitApplyInkToSelf When Hit Apply Ink To Self
WhenHitApplyOverloadToAttacker When Hit Apply Overload To Attacker When hit, apply {0} to the attacker
WhenHitApplyShellToAllies When Hit Apply Shell To Allies When hit, apply {0} to all allies
WhenHitApplyShellToAllyBehind When Hit Apply Shell To AllyBehind When hit, apply {0} to ally behind
WhenHitApplyShellToSelf When Hit Apply Shell To Self
WhenHitApplyShroomToAttacker When Hit Apply Shroom To Attacker When hit, apply {0} to the attacker
WhenHitApplyShroomToRandomEnemy When Hit Apply Shroom To RandomEnemy When hit, apply {0} to a random enemy
WhenHitApplySnowToAttacker When Hit Apply Snow To Attacker When hit, apply {0} to the attacker
WhenHitApplySnowToEnemies When Hit Apply Snow To Enemies
WhenHitApplySnowToRandomEnemy When Hit Apply Snow To RandomEnemy
WhenHitApplySpiceToAlliesAndEnemiesAndSelf When Hit Apply Spice To Allies & Enemies & Self When hit, apply {0} to everyone in the battle
WhenHitApplySpiceToAllies When Hit Apply Spice To Allies When hit, apply {0} to all allies
WhenHitApplySpiceToAlliesInRow When Hit Apply Spice To AlliesInRow When hit, apply {0} to allies in the row
WhenHitApplySpiceToSelf When Hit Apply Spice To Self When hit, gain {0}
WhenHitApplyStealthToSelf When Hit Apply Stealth To Self
WhenHitApplyVimToSelf When Hit Apply Vim To Self When hit, gain {0}
WhenHitApplyVoidToAttacker When Hit Apply Void To Attacker When hit, apply {0} to the attacker
WhenHitApplyWeaknessToAttacker When Hit Apply Weakness To Attacker When hit, apply {0} to the attacker
WhenHitDamageToEnemies When Hit Damage To Enemies When hit, deal1 damage to all enemies
WhenHitDamageToEnemiesInRow When Hit Damage To EnemiesInRow When hit, deal1 damage to enemies in the row
WhenHitDraw When Hit Draw {0} when hit
WhenHitEqualDamageToAttacker When Hit Equal Damage To Attacker When hit, deal equal damage to the attacker
WhenHitGainAttackToSelfNoPing When Hit Gain Attack To Self (No Ping) When hit, gain {0}
WhenHitGainTeethToSelf When Hit Gain Teeth To Self When hit, gain {0}
WhenHitIncreaseAttackEffect1ToSelf When Hit Increase Attack Effect 1 To Self Increase by {0} when hit
WhenHitIncreaseAttackToRandomAlly When Hit Increase Attack To RandomAlly
WhenHitIncreaseHealthToRandomAlly When Hit Increase Health To RandomAlly When hit, add {0} to a random ally
WhenHitReduceAttackToAttacker When Hit Reduce Attack To Attacker When hit, reduce the attacker's {0} by1
WhenHitReduceAttackToSelf When Hit Reduce Attack To Self When hit, reduce {0} by1
WhenHitReduceCounterToSelf When Hit Reduce Counter To Self When hit, count down {0} by1
WhenHitTriggerToSelf When Hit Trigger To Self Trigger when hit
WhenHitWithJunkAddFrenzyToSelf When Hit With Junk Add Frenzy To Self Junk>, gain {0}
WhenJuiceAppliedToSelfGainFrenzy When Juice Applied To Self Gain Frenzy crashCrash! juice>'d, gain {0}
WhenSacrificedSummonTailsFour When Sacrificed Summon TailsFour sacrificed>, summon {0}
WhenSacrificedSummonTailsOne When Sacrificed Summon TailsOne sacrificed>, summon {0}
WhenSacrificedSummonTailsThree When Sacrificed Summon TailsThree sacrificed>, summon {0}
WhenSacrificedSummonTailsTwo When Sacrificed Summon TailsTwo sacrificed>, summon {0}
WhenShellAppliedToSelfGainSpiceInstead When Shell Applied To Self Gain Spice Instead shell>'d, gain {0} instead
WhenShroomAppliedToAnythingDoubleAmountAndLoseScrap When Shroom Applied To Anything Double Amount And Lose Scrap shroom>'d, double the amount and lose {0}
WhenShroomDamageTakenTriggerToSelf When Shroom Damage Taken Trigger To Self
WhenSnowAppliedToAnythingGainAttackToSelf When Snow Applied To Anything Gain Attack To Self snow>'d, gain {0}
WhenSnowAppliedToAnythingGainEqualAttackToSelf When Snow Applied To Anything Gain Equal Attack To Self snow>'d, gain equal {0}
WhenSnowAppliedToSelfApplyDemonizeToEnemies When Snow Applied To Self Apply Demonize To Enemies snow>'d, apply {0} to all enemies
WhenSnowAppliedToSelfGainEqualAttack When Snow Applied To Self Gain Equal Attack snow>'d, gain equal {0}
WhenSpiceXAppliedToSelfTriggerToSelf When Spice X Applied To Self Trigger To Self Trigger when {e} reaches1
WhenVimAppliedToAnythingDoubleAmount When Vim Applied To Anything Double Amount Whenever {0} is applied, double the amount
WhenXHealthLostSplit When X Health Lost Split health> lost
WhileActiveAddEqualAttackToJunkInHand While Active Add Equal Attack To Junk In Hand Junk> in your hand
WhileActiveAimlessToEnemies While Active Aimless To Enemies While active, add {0} to all enemies
WhileActiveBarrageToAllies While Active Barrage To Allies While active, add {0} to all allies
WhileActiveBarrageToAlliesInRow While Active Barrage To AlliesInRow While active, add {0} to allies in the row
WhileActiveBarrageToEnemies While Active Barrage To Enemies While active, add {0} to all enemies
WhileActiveFrenzyToAllies While Active Frenzy To Allies While active, add {0} to all allies
WhileActiveFrenzyToCrownAllies While Active Frenzy To Crown Allies crown>'d allies
WhileActiveHaltSpiceToAllies While Active Halt Spice To Allies While active, all allies retain {0}
WhileActiveIncreaseAllSpiceApplied While Active Increase All Spice Applied
WhileActiveIncreaseAttackbyCurrentToAllies While Active Increase Attack by Current To Allies While active, add current {0} to all allies
WhileActiveIncreaseAttackbyCurrentToSummonedAllies While Active Increase Attack by Current To Summoned Allies While active, add current {0} to all <Summoned> allies
WhileActiveIncreaseAttackToAlliesAndEnemies While Active Increase Attack To Allies & Enemies While active, add {0} to everyone in the battle
WhileActiveIncreaseAttackToAlliesNoDesc While Active Increase Attack To Allies (No Desc)
WhileActiveIncreaseAttackToAllies While Active Increase Attack To Allies While active, add {0} to all allies
WhileActiveIncreaseAttackToAlliesInRow While Active Increase Attack To AlliesInRow While active, add {0} to allies in the row
WhileActiveIncreaseAttackToItemsInHand While Active Increase Attack To Items In Hand While active, add {0} to <Items> in your hand
WhileActiveIncreaseAttackToJunkInHand While Active Increase Attack To Junk In Hand Junk> in your hand
WhileActiveIncreaseEffectsToAlliesAndEnemies While Active Increase Effects To Allies & Enemies While active, boost the effects of all allies and enemies by1
WhileActiveIncreaseEffectsToFrontAlly While Active Increase Effects To FrontAlly While active, boost the effects of the front ally by1
WhileActiveIncreaseEffectsToHand While Active Increase Effects To Hand
WhileActivePigheadedToEnemies While Active Pigheaded To Enemies While active, add {0} to all enemies
WhileActiveReduceAttackToEnemiesNoPingAndNoDesc While Active Reduce Attack To Enemies (No Ping, No Desc)
WhileActiveSnowImmuneToAllies While Active Snow Immune To Allies
WhileActiveTeethToAllies While Active Teeth To Allies While active, add {0} to all allies
WhileActiveUnmovableToEnemies While Active Unmovable To Enemies While active, add {0} to all enemies
WhileInHandReduceAttackToAllies While In Hand Reduce Attack To Allies While in hand, reduce {0} of all allies by1
WhileLastInHandDoubleEffectsToSelf While Last In Hand Double Effects To Self"